1.0.4
Compatibility
Changes
1.0.0 - Added Headhunter and Hunter's Brand enchantment 1.0.1 - Nerfed Headhunter's damage against lower level armor and protection levels, changed damage calculation of Hunter's Brand 1.0.2 - Bugfixes related to multiple threads accessing RandomSource 1.0.3 - Nerfed Damage per skill, but increase overall rate of attack. Impending Doom timer reduced, but skills apply more stacks of impending doom. Overhauled HeadHunter AI to reduce lag, HeadHunter now becomes more aggressive when the music approaches crescendo, as well as gains cooldown reductions. Reduced particles effects from HeadHunter attacks. Spectator mode will no longer be hit by headhunter attacks. 1.0.4 - Nerfed damage against players, and some minor tweaks to logic
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:FqbsJS1V:WGC3BZ0n"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:FqbsJS1V:WGC3BZ0n"
}

