Additions:
- Added
use_shape_ability
entity action - Added
/shappoli
command group with commands:/shappoli trinkets slots <entity> add <group> <slot> <amount>
- adds/removes trinkets slots/shappoli trinkets slots <entity> set modifier <group> <slot> <value>
- sets trinkets slots count modifier to a specified value/shappoli trinkets slots <entity> reset <group> <slot>
- resets trinkets slots count to the unmodified value/shappoli trinkets slots <entity> count <group> <slot>
- get total trinkets slots count/shappoli trinkets slots <entity> clear modifiers [<group>] <slot>
- clears all trinkets slots modifiers (including modifiers from items and powers)
Additions:
- Added
suppress_power
power - Added
copy_origin
bi-entity action, that allows copying/swapping origins between entities - Added
set_origin
entity action, that allows setting an entity's origin via a power - Added
apply_on_added
field toconditioned_modify_trinket_slot
power, that allows for better usage of the power when used inglobal_powers
- Woodwalkers integration is almost complete:
- New powers:
action_on_shape_ability_use
action_on_shape_change
prevent_shape_ability_use
prevent_shape_change
- New entity actions:
change_shape_ability_cooldown
shape_action
- New entity conditions:
can_use_shape_ability
has_shape_ability
shape_condition
- New powers:
Fixes:
- Moved Wildfire's Female Gender Mod compatibility mixin to the client side
- Fixed
conditioned_modify_trinket_slot
havingconditioned_modify_trinket_slots
identifier - Fixed
action_on_trinket_change
triggering when player joins the world or/reload
command is used - Removed
entity_condition
fromprevent_trinket_equip
andprevent_trinket_unequip
powers as there is already acondition
field for that
Changes:
- Renamed
morph
entity and bi-entity actions toswap_shape
Additions:
- Finished the Trinkets integration:
- Added
modify_trinket_slots
power - Added
conditioned_modify_trinket_slots
power - Added
equippable_trinket
item condition - Added
trinket_slot_count
entity condition - Added
equipped_trinket_count
item condition action_on_trinket_change
no longer has theexecute_when_spawned
field
- Added
- Improved
suppress_power
action:- Added
power_types
,power_sources
,ignored_powers
fields - Added
apoli:multiple
power support
- Added
- Made first steps for the Woodwalkers integration:
- Added
morph
entity and bi-entity actions
- Added
- Added
teleport
bi-entity action - Added
receive_condition
power andsend_condition
condition - Added
action_on_entity_collision
power - Added
self_bientity_action
action
Changes:
- Renamed
action_on_event_receive
power toreceive_action
;send_event
tosend_action
. Old IDs are left for compatibility. - Renamed
equipped_trinket
entity condition toequipped_trinket_count
. Old ID is left for compatibility. - Mod now requires Fabric version 0.16.0 or higher
Fixes:
action_on_trinket_change
power now correctly handlesitem_action_on_unequip
action
Additions:
- Added
execute_when_spawned
param toaction_on_trinket_change
power; it is set tofalse
by default. - Improved
send_event
meta action logging. - Added
suppress_power
bi-entity action that allows temporarily suppressing other entity's powers. See Suppress Power Documentation for usage examples.
Fixes:
action_on_trinket_change
triggering each time the player joins the world or respawns.
Features
- Added Wildfire's Female Gender Mod Origins compatibility
Fixes
action_on_trinket_change
power being called only on a single power