1.5.1
Compatibility
Required content
Changes
Bugfixes:
-The "Sprout Gardening" of the zengarden guide page wasn't updated.
(Making inmposible to know how to make the new stage)
-Ghost Pepper was using the wrong particle when attacking.
(Had the "sculk soul" particle as a placeholder, but it was supposed to have a custom particle)
-Torchwood was not inmune to player attacks like the other plants.
-Snapdragon sound when attacking could get stuck & play a lot of times.
-Cold Snapdragon was doing more damage that intended.
(Was doing the same damage of Snapdragon, But was suposed to do half of the damage)
-Players could not unlock the recipe for the Zombie Dummy.
Sorry for this inconveniences.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:3jPaQXCw:Z5VKqCAG"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:3jPaQXCw:Z5VKqCAG"
}

