1.6.0
Compatibility
Required content
Changes
Changes:
-All ranged plants have a better aim.
-All The suns can be used on sprouts (before only big suns could be used on sprouts).
-Chomper now eat less animals (now can only eat rabbits, pigs, chickens sheeps and cows).
-Gardening Gloves can collect block plants.
-Ghost Pepper damage have been decreased by 50%.
-Ghost Pepper have new sounds while attacking.
-Plants that get stuck in solid blocks for to long will despawn & drop their seedpackets.
-Plants that try to spawn in places occupied by another entity will despawn & drop their seedpackets.
-Players in creative don't gonna get more that 1 seed packet when collecting multiple of the same plant.
-Using powder snow buckets on plants will place powder snow blocks.
-Zombie dummies have particles when you collect them.
Added:
-Small sun block: bright with a light level of 5.
-Big sun block: bright with a light level of 10.
-Big, tall & small flower pots: can be used to place plants & also be used as regular flower pots. (all flower pots can also hold tall flowers, berry bushes, planterns, etc)
-Crafting a flower pot will give you a small flower pot instead. (you can convert the small flower pot into a vanilla flower pot in a crafting table)
-Flower pot stand: Can hold flower pots & have a special model when placed over a bamboo fence.
-Gardening tables have an animated texture when they are naturally charging.
-Gardening tables have new textures to show how many sun charges they have.
-Items like wall-nuts now have information of what you can do with them. (Now the information it's not just in the guide)
-New plant & Item: Potato Mine "Natural Mine".
-New plant & Item: Jalapeno "Burn all monsters in a horizontal line".
-New plant & Item: Pickled Pepper "Burn all monsters in a vertical line".
-New plant & seedpacket: Bonk Choy "Weakens his target before finish it with a powerful uppercut".
-Taco: A great food that can be selled by crazy villagers.
-Zombie dummies show you how many damage you dealt to them.
New/Reworked Plants explained:
Potato Mine (New):
-Grow from potatoes after using suns.
-Needs time to charge itself.
-Explode if an entity step on it without damaging the terrain. (Can also explode if a projectile hits it)
-Players can speed up its charging with bone meal or fertilizer.
-Caution: It also explode if a player step on it.
Bonk Choy (New):
-Can grow from big green sprouts by usins suns.
-Punch through multiple enemies with a range of 3 blocks.
-Have 5% chance to drop a mob head after killing a zombie, skeleton, wither skeleton, piglin or creeper.
Jalapeno (New):
-Can be selled by crazy villagers.
-explode on contact.
-leaves a horizontal fire line without burning the terrain.
Pickled Pepper (New):
-Can be selled by crazy villagers.
-explode if detect a mob on his vertical axis.
-leaves a vertical fire line without burning the terrain.
Bugfixes:
-Cherry bombs could explote instantly when player's throw it in some cases.
-Giant suns could be placed when trying to open any block with a gui.
-Iron and snow golems could be damaged py plants.
-Plants aim could be messed up by nearby blocks.
-Snapdragon seedpacket was called "Seedpacket Seed Packet".
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:3jPaQXCw:z5Q6g3bq"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:3jPaQXCw:z5Q6g3bq"
}

