1.1.8
Compatibility
Required content
Changes
πͺ§ Sign Builder v1.1.8 β The Multiblock & Redstone Update
Welcome to Sign Builder v1.1.8! This major update brings massive 3x3 sign blocks, interactive redstone buttons, PIN security keypads, 6 brand-new symbol blocks, fresh advancements, and expanded language support for players worldwide!
π What's New?
ποΈ Giant 3x3 Multiblock Signs
- Go Big: You can now create massive 3x3 letter and symbol blocks!
- Full Tool & Blueprint Support: The Sign Blueprint now features a 3-way toggle (
1x1β2x2β3x3) with real-time ghost previews. - Balanced Economy: Tool interactions (Paint Brush, Wrench, Backplate) and block drops dynamically scale to 9x for 3x3 multiblock structures.
π΄ Interactive Redstone, Buttons & PIN Keypads
- Turn Signs into Buttons: Letters and symbols can now act as Momentary Pulse Buttons or Toggle Switches (Levers), outputting redstone power (strength 15) from their back face.
- Word-Wide Activation: Configure letters to press individually or synchronize an entire connected word at once.
- PIN Keypad Security: Set secret passwords on your signs! Entering the correct sequence emits a redstone pulse, while incorrect inputs reset the system with audio feedback.
- Touch-to-Record ("REC"): Easily set up PIN codes by tapping blocks directly in the world via the Wrench GUI.
- Ranged & Comparator Support: Trigger wall buttons from a distance by shooting them with arrows, tridents, or snowballs. Number blocks (0β9) now output their literal signal strength to Redstone Comparators!
π£ 6 New Symbol Blocks
- Added Cross (
β), Circle (β), Diamond (β), Music Note (βͺ), Double Music Note (β«), and Skull (β). - Fully integrated into the Creative Tab, Sign Press, Blueprint UI, and survival recipes.
π New Advancements
- Ctrl + Z: Undo a text placed with the Blueprint.
- Wide Format: Place your first 2x2 multiblock sign using the Blueprint.
- Billboard: Successfully place your first 3x3 giant letter block.
- Mounting Panel: Place a backplate on a block.
π Expanded Global Localization
- Added full native translations for 5 new languages:
- π§π· Brazilian Portuguese (
pt_br) - π―π΅ Japanese (
ja_jp) - π°π· Korean (
ko_kr) - π΅π± Polish (
pl_pl) - πΉπΌ Traditional Chinese (
zh_tw)
- π§π· Brazilian Portuguese (
- Updated all existing languages (English, Turkish, German, French, Spanish, Italian, Russian, Simplified Chinese).
π οΈ Improvements & Fixes
- Fine-tuned collision boxes and hitboxes for custom symbols.
- Overhauled Wrench UI with dedicated tabs for Light Modes and Button & Redstone settings.
- Improved blueprint undo tracking and server-side packet synchronization.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ODjFZ65c:62gtzGtm"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ODjFZ65c:62gtzGtm"
}

