- Added marble and slate to stoneworks recipes.
- Added the Solar and Lunar totems, allowing you to control the sky and sky events.
- Added the ability to not crush crops when walking over them with the power suit boots.
- Added the Pulsar (as a block).
- Made some items that should've been unstackable, actually unstackable.
- Disallowed opening the power suit gui if you don't have all the pieces equipped.
- Fixed waking multiblocks not working.
- Fixed recipes not being carried out if input also contained items that did not belong to that recipe in addition to valid items.
- Disallowed backpacks from carrying signaling energy in their fluid slots.
- Clarified some quests text.
- Fixed issue where the wrath beacon was missing a mapping.
- Simplify drill recipe.
- Fixed oversight where fluid cells didn't preserve their contents when broken even if they should.
- Fixed mob drops being desynced between the client and server.
- Fixed off and IO buttons of the automatic miners being in the wrong places on different gui scales.
- Add recipes for suit colorizers and add the 2 special ones to dungeon and labyrinth loot.
- Buff waking machines.
- Add recipe output preview to select machines.
- Fixed IO screens again.
- Fixed a few bugs regarding sky events.
- Blood moon should now disappear always when the day starts.
- Made storage container carriable.
- Fixed wrong shift click behavior with the alloy smelter.
- Fixed armor rendering bug when wearing goggles.
- Readd BTWaila tooltips.
- Fixed oversight in item IO saving.
- Updated to BTA 7.3_04.
- Made interaction with the Storage Containers better in MP.
- Fixed bug that would delete or visually duplicate an item if it was dropped from a block.
- Fixed a visual bug with the crystal cutter.
- Fix a bug where picking up an energy cell caused the game to crash.
- Buffed extractor yield.
- Updated the diamond and signalite gear textures, thanks to TheMidford.
- Fixed IO screen crash.
- Removed achievement triggering code for now to prevent crashes in MP.
- Added a way to control the wings flight speed.
- Made the drill work as a shovel too.
- Added Too Many Blocks support.
- Added quest to explain the working of the pulsar attachment.
- Power suit now saves state (no more falling out of the sky while using wings on world reload).
- Updated to use the new simple energy API from Catalyst.
- Made monster shard drops more common.
- Added the Parallel Processors!
- Allows machines to carry out multiple recipes at once.
- Added GUIs to multiblocks that did not have them already, displaying their status.
- Added a system to allow replacing casings of multiblocks with other auxiliary blocks.
- Fixed conveyor covers.
- Other small fixes.
- Disabled the Tome of Raziel for now (awaits rework).
- ROM chips can now spawn in dungeons and are more common in general.
- Movement boosters got a speed increase.
- Fix movement booster energy usage bug.
- Reduced dynamo energy cost from 40 to 20.
- Fixed reinforced chamber not being capable of combining larger crystals.
- Removed energy cost from night vision attachment (you still need to have some amount of it though).
- Dilithium crystal blocks no longer have a random chance to drop nothing.
- Several fixes by bigjango13, thanks!
- Other fixes.
- Added shift-click functionality to most machines.
- Added more quests targeting the reinforced tier (not finished yet though).
- Added the Reinforced Signalite Collector!
- Added the Basic Stoneworks!
- Makes various stones out of water and lava.
- Glowing obsidian recipe now only needs 1 obsidian.
- Made water pump not consume any energy.
- Lava pumping recipe energy cost reduced significantly.
- Pumps are now somewhat faster.
- Drastically reduced the operating cost of all Boosters.
- Meteor showers can no longer happen in the nether.
- Conduit hitbox will now be the size of full blocks if any multipart is placed.
- Reduced amount of signalite dust needed in saturated alloy infuser recipe.
- Fix goggles being able to open the harness gui.
- Dilithium rails are now cheaper and faster.
- Fixed a bug that deleted buckets on interaction with fluid tanks.
- Language fixes.
- Recipe fixes.
1st Anniversary Update!
-
First reach towards the final tier: Awakened!
- Added the Warp Gate, a giant portal to anywhere.
- 4 new multiblocks that will act as entry points to the Awakened tier:
- Waking Crusher, Alloy Smelter, Infuser, Plate Former
- A lot of recipes added for Awakened-tier stuff.
-
A fair amount of renaming and adjustments.
- Most important:
- Signalum Crystal -> Signalite Crystal
- Signalum Energy -> Signaling Energy
- Evil Catalyst -> Evil Eye
- Energy Catalyst -> Split into: Clear Key & Saturated Key
- Most important:
-
New, slimmer, design for the Signalite Reactor.
-
New building blocks that can be used in multiblocks.
-
Reinforced Meteor Tracker: To help collecting all the materials needed now.
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New painting by TheMidford.
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New achievements!
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Bugfixes and community improvements.