Silk API

Silk API

Mod

Fabric API extensions for making fancy functionality.

Client and server Library

10.9k downloads
10 followers
Createda year ago
Updated2 months ago

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If you would like to support the Silk API, please consider contributing to our Patreon or 爱发电!

Fixes:

  • Logic
    • Fixed the issue related to the assignment and judgment of projectile items in the RangedKilledEntityCriterion, which caused entities to drop no items or crash.

If you would like to support the Silk API, please consider contributing to our Patreon or 爱发电!

Fixes:

  • Logic
    • Fixed an issue in ChunkStorageData where getBiome() returning null would cause the game to crash.
  • Client
    • Fixed an issue in versions 1.20 to 1.20.1 where screens related to world upgrades were lacking backgrounds.
    • Fixed an issue where world loading requiring an upgrade would crash in versions 1.20 to 1.20.1.
    • Fixed an issue where all world generators in a mod shared the same name.
    • Fixed an issue where world upgrades would occasionally use other world generator upgrade methods.

If you would like to support the Silk API, please consider contributing to our Patreon or 爱发电!

Features:

  • Refactored the code into a multi-project structure similar to Fabric API, greatly facilitating development and adaptation to new versions. It still maintains support for the old version of the code.
  • As Minecraft is about to welcome version 1.20.5, version 1.20.2 will cease to receive updates.

If you would like to support the Silk API, please consider contributing to our Patreon or 爱发电!

Fixes:

  • Logic
    • Fixed the problem caused by the duplicate name of getCodec() in UpgradeChunkGenerator.
  • Client
    • Fixed the remap crash caused by the getSession() mixin in UpgradeWarningScreenMixin$ShowScreen failing on the client side.

Project members

GameGeek-Saikel

Owner


Technical information

License
LGPL-3.0-only
Client side
required
Server side
required
Project ID