Tags
Creators
Details
Licensed ARR
Published 8 months ago
Updated last week
All versions
1.0.1+26.3
Release
1.0.1+26.3last week 22
Compatibility
Minecraft: Java Edition
26.3
Platform
NeoForge
Supported environments
Client-side
Changes
1.0.1
- Fixed a crash with AsyncParticles (and other mods that tick particles on their own threads).
- Crash guard: if something in the mod fails, that part turns off, the game keeps running, and chat offers "Copy error" and "Report on GitHub".
/bloodmod resetturns it back on. - Blocks whose shape cannot be read take no blood instead of failing.
- Broken config sections fall back to defaults.
- 1.21.1: blood on blocks survives resource reloads.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:lAKYDTAr:FxVgT88K"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:lAKYDTAr:FxVgT88K"
}

