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Details
Licensed ARR
Published 9 months ago
Updated 2 days ago
All versions
1.3.1+26.3
Release
1.3.1+26.32 days ago 56
Compatibility
Minecraft: Java Edition
26.3
Platform
NeoForge
Supported environments
Client-side
Changes
Simple Blood 1.3.1
Guns and ragdolls: bullets leave holes, blood lands on bodies, and blood on furniture no longer lags the game.
Guns and ragdolls
- Gun bullets now count as shots.
- Shots leave bullet holes on ragdolls.
- Bullet holes spurt from the body's surface.
- Blood lands on ragdolls and stains them.
- Bullet wounds on living mobs pump blood.
- Ragdollified Amputation: living stumps bleed too.
- Ragdoll blood now works on 1.21.1.
Fixes
- No more lag from blood on furniture (#18).
- Same fix for chests, beds and similar blocks.
- Clearing blood also removes falling drops.
- Sizzling near heat is half as loud.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:lAKYDTAr:JL7QR5R9"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:lAKYDTAr:JL7QR5R9"
}

