This release is for Minecraft 1.20.1 Forge 47.4.12 and newer only!
- If you are using 47.4.10 or older, use Simple Custom Early Loading v2.0, do not use this version
- If you are using 47.4.11, update forge and use this version
Thanks to Icosider, Forge now allows loading a "mod" for replacing the early loading in the same way as NeoForge does [PR].
Thanks to xg787 for reporting it [issue].
No new features/changes, only a quick fix for compatibility.
This version now requires updating the config/fml.toml in the same way as the NeoForge version does.
earlyWindowProvider = "SimpleCustomEarlyLoading"
Warning: old configuration is not compatible!
Rename your current config file and let a new one be generated. Or check the new default config here.
2.0 Update
- The positioning system was reworked
- Added support for animations in APNG format
- Added option to set the window resolution
- Fixed compatibility with Sinytra connector
This is an attempt to override Forge's early loading screen.
Usage may be unstable, and the game can crash unexpectically
Forge does not support custom early window (NeoForge does), so I tried to use an ugly "hack" to override it.
Unfortunately, the override is applied quite late, which may result in the original red early loading (or a white screen) to "flash" on the very game start. I can't do anything about that.
However, the red color of the original loading can be changed using darkMojangStudiosBackground:true in options.txt.
Installation
In contrast to NeoForge, this requires the default value in fml.toml:
earlyWindowProvider = "fmlearlywindow"



