Full Changelog:
- Removed Async Code for improved stability.
- Fixed Draw Call Order to ensure proper rendering.
- Optimized Cache Updates – now runs once per tick instead of per frame or event.
- Added Paper Doll Support to the cache system.
- Improved Multiplayer Compatibility – cache now functions correctly with MP and other mods.
- Expanded Cache Functionality – now supports Game Info and Time data.
- Optimized Logic Flow – reduced unnecessary computations per frame.
Threading Optimization – logic now runs on a separate thread from the game’s main thread.
- Runs once per tick to process data.
- When the game renders a frame, the mod retrieves pre-processed data from the cache, significantly reducing render time.
This update enhances performance, compatibility, and efficiency, improving gameplay smoothness.