Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details
Manhunt
A simple, no-fluff manhunt mod for Fabric 1.16.1 dedicated servers. Hunters chase runners -- last runner standing loses, or runners win by killing the Ender Dragon.
Server-side only. Does not require installation on the client.
How It Works
Assign roles with /hunter <player> and /runner <player>, then start the game with /manhunt start. Hunters each
get a tracking compass that points at a runner in real time. Runners win by killing the Ender Dragon (by any means --
beds included). Hunters win by eliminating every runner.
When a runner dies they're moved to spectator and can watch freely until the game ends. The game only ends when all runners are eliminated or the dragon goes down.
Features
- Tracking compass -- points at the nearest runner, updates every tick
- Right-click compass to cycle between specific runners
- Compass restored automatically on hunter death
- Dead zone -- compass spins when you're close, no exact pinpointing
- Cross-dimension tracking -- points at last known position if the runner is in another dimension; spins if they've never been there
- Grace period -- hunters are slowed at game start for a configurable duration (
/manhunt setgrace <seconds>) - Multi-runner support -- runners are eliminated one by one, not instant game-over
- Dragon kill detection covers melee, beds, and command kills -- not just player-credited kills
Commands
| Command | Description |
|---|---|
/hunter <player> |
Assign a hunter |
/runner <player> |
Assign a runner |
/manhunt start |
Start the game |
/manhunt stop |
End the game |
/manhunt status |
Show roles and current settings |
/manhunt setgrace <seconds> |
Grace period (0-300s) |
/manhunt setrange <blocks> |
Compass dead zone radius (0-10000) |
/manhunt compass |
Give yourself a fresh tracker compass |
All player arguments support tab autocomplete. Roles can be changed mid-game.
Compatibility
- Minecraft 1.16.1
- Fabric Loader 0.11.3+
- Requires Fabric API


