Host your Minecraft server on BisectHosting - get 25% off your first month with code MODRINTH.

1.21-1.7.0

Changelog

  • Initial 1.21 port
  • Musket cartridges and the Firepower enchantment changed to use the same logic as the Mace's breaching enchantment
  • Cartridges reduce armor efficacy by 10% after the vanilla armor reduction logic is applied, instead of ignoring 50% of the target's armor before applying damage
  • Iron golems deflect bullets and receive 25% of the incoming damage
  • Enchanted cartridges reworked into Hex cartridges, which reduce the target's defensive enchantment efficacy by 50% and raises the level of an attacker's damage and armor piercing enchantments by two levels
  • Hex cartridges added to armorer villager trades
  • Hellfire cartridge damage increased to 20 (From 16)
  • Hellfire cartridge armor decrease effect duration increased to 30s (from 15s)
  • Hellfire cartridges removed from bastion stable loot tables
  • Increased the quantity of Hellfire cartridges found in chests and bartering
  • Reduced the number of Gunslingers that appear during raids
  • Gunslingers will no longer rush to pick up ominous banners during raids
  • Blast Enchantment removed as it lacked meaningful use
  • Configuration for Hellfire cartridge crafting removed as it is no longer necessary
  • Configuration for Gunslinger range removed for consistency reasons

Files

simplemusket-fabric-1.21-1.7.0.jar(202.58 KiB) Primary Download

Project members

BrokenK3yboard

Owner


Technical information

License
GPL-3.0-only
Client side
required
Server side
required
Project ID