Updated for 1.21.6!
Due to changes in the rendering engine, I've had to temporarily remove the z offset
option. Unfortunately this means that the capacity bar is rendered on top of the item preview (if overlapping).
In the interest of providing this update sooner rather than later, I'll be deferring that fix for a later version (if necessary).
Finally, the 1.21.5 update! Apologies for the delay, my PC blew up on me.
Changes:
- Potion types are now distinct from each other, so item quantity and position filters will now work with them properly
- The counting of items is now fixed, which means the capacity bar is working properly for items that stack to less than 64
- Coloured bundles are now supported
The config UI rewrite is still in the works, but will have to wait for a future update still :) I'll try to backport all bugfixes to older versions of MC when that update becomes available.
- Updated capacity colours to match bundles
- Resolved Issue #33 (oversized shulker support) by adding shulker size options in the compatibility section.
- Better capacity calculations should handle non-64 stack sizes better
- Capacities are capped at 1, so filled large shulkers from other mods won't have a super long bar
Updated to 1.20.5!
Since the last release, I've opened up a Discord server so you can discuss my mods and get updates when new releases are made available.
This is primarily just a version update, however the following changes have been made:
- The
Custom Name
feature has been added, resolving #28. This allows you to name your container with a minecraft ID (e.g.minecraft:grass_block
) and have it display instead of the container contents (if you wish). Thanks to @Boden-C for their initial work on this one. - Removed support for recursive shulkers. This was a feature that wasn't requested but I had added in for better compatibility. Since 1.20.5 required a rewrite of all the code and I haven't seen anybody using this feature, it has been removed until requested back.
On the technical side of things, the update to 1.20.5 broke a lot of the underlying code due to their change to the components system.
- Near-total rewrite of item rendering
- Complete rewrite of display item selection (leading to the removal of recursive support)
- Change of internal naming conventions to use 'container' as a more generalised term
I hope you enjoy the changes!
This is a fairly sizeable update, enough to increment a version!
New Features
- The config is now a lot cleaner, with dropdown sections for position options
- There is now a bar indicating the capacity of shulker boxes. This is enabled by default, so the default item displays have also been moved.
- Added support for displaying icons on bundles
- Added a minimum stack size filter, calculated as
stack size * stack count
Changes Thanks to @Wyne10 on GitHub, we have now updated to 1.20!
Note that, due to the significant changes made to the internal MC code, I will likely no longer be porting new changes to older MC versions anymore.
Yet another release! I can't think of any more configs or changes to add for now...
- Merge the 'Unique' config into the Display Item options instead of being standalone
- Add 'Most' and 'Least' to the Display Item options (feature request #3 )
- Add scale and offset configs (feature request #4 ) - send me better values if you can find them!
A bigger update this time! This mod is evolving quickly during the early period, but I expect it to slow down soon.
This mod adds configuration options with the Cloth Config API, accessible via Mod Menu.
- Disable mod
- Display on shulkers with unique items only
- Choose to display either the first or last, for compatibility with mods that allow you to build directly out of them.