Compatibility
Minecraft: Java Edition
Platforms
Supported environments
75% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Links
Creators
Details
SimpleChat (fork)
This fork was created because the main project is no longer maintained.
A simple chat mod for your server.
Works even in a single player game.
Just use !<message>
for global chat or #<message>
for world chat!
Features
-
FTB Teams integration (tested 2001.1.4)
-
LuckPerms integration (tested 5.4.25)
-
Global, world and local chat (you can turn it off)
-
Color chat (you can turn it off)
-
Reloading the configuration with the command
-
Support PlacehoderAPI (From 1.19.4)
-
Added support color tags (<bold><red>Example</bold>) (From 1.19.4)
-
For developers: Player chat event
Configuration
The configuration is located in <game or server directory>/config/simplechat.json
.
Name | Description | Type |
---|---|---|
enable_chat_mod | Enables (true) or disables (false) chat handling by the mod. | boolean |
enable_global_chat | Enables (true) or disables (false) the global chat. | boolean |
enable_world_chat | Enables (true) or disables (false) the world chat. | boolean |
enable_chat_colors | Enables (true) or disables (false) the use of color codes in the chat. | boolean |
local_chat_format | Defines the appearance of the local chat. | String |
global_chat_format | Defines the appearance of the global chat. | String |
no_players_nearby_text | Defines a message for local chat when there are no players nearby. | String |
no_players_nearby_message | Enables (true) or disables (false) message. | boolean |
no_players_nearby_action_bar | Enables (true) or disables (false) action bar message. | boolean |
chat_range | Specifies the distance after which local chat messages will not be visible (if global chat is enabled). | int |
{
"enable_chat_mod": true,
"enable_global_chat": true,
"enable_world_chat": false,
"enable_chat_colors": false,
"local_chat_format": "%player%&7:&r &7%message%",
"global_chat_format": "&8[&2G&8] &r%player%&7:&r &e%message%",
"world_chat_format": "&8[&9W&8] &r%player%&7:&r &e%message%",
"no_players_nearby_text": "&fNo players nearby. Please use &e!<message> &ffor global chat.",
"no_players_nearby_message": true,
"no_players_nearby_action_bar": true,
"chat_range": 100
}
You can use the placeholder %player%
to specify the player's nickname and the placeholder %message%
to specify their message in the chat.
%ftbteam%
FTB Team integration - display your party in chat.%lp_group%
LuckPerms - display player group.%lp_prefix%
LuckPerms - display player prefix.%lp_suffix%
LuckPerms - display player suffix.
You can reload the configuration without restarting the server or the game using the /simplechat
command (requires permission level 1 or more).
API
If you are a developer, you can use an event called when a player writes something to the chat.
Look me.vetustus.server.simplechat.api.event.PlayerChatCallback
.
To control the behavior, use the ChatMessage subclass, which can be used to cancel sending a message or change it.
Example:
/**
* Prohibits players from writing messages by canceling an event.
*/
PlayerChatCallback.EVENT.register((player, message) -> {
PlayerChatCallback.ChatMessage chatMessage = new PlayerChatCallback.ChatMessage(player, message);
chatMessage.setCancelled(true);
return chatMessage;
});
License
The MIT license is used.