- rewrote the pipe logic, no more random fluid transfer
- improved pump logic
- fix server crash
- improved pipe model renderer
- fix crash with
toolprogressionmod - fix weird creative inventory behavior
- allow changing the default pipe material
- fixed a edge case where the default pipe wouldn't have any nbt data and would connect to all other pipes
- fixed a edge case where the default pipe wouldn't be able to transport fluids at all
- break particles will now use the pipe's material texture
- mining particles will now use the pipe's material texture
- running particles will now use the pipe's material texture
- landing particles will now use the pipe's material texture
- overhauled extraction item config handler
- hide default pipes from JEI, when recipes are disabled
- improve sound handling when breaking pipes
- improve pipe naming depending on the block used as material
- improved tooltip coloring
Initial Release



