fix some bug
fix a simple bug
add ModifyProjectileEvent that allow you modify arrow that shot by bow.
add a simple schedule.
fix bugs and Rich methods.
it now can correct run with dataGenerator.
add ironsSpellBooks compatible
MANA_COST will also effect on ironsSpellBooks mana cost
you can disable SimpleRPGCore mana hud in config
fix bug
rich DamageSourceExtraData
update verson to 1.21.1
add compatible with ApothicAttributes[2.4.0,)
start need placebo verson [9.5.1,)
Locked the version at 1.21,
This is the last version of 1.21,
1.21.1 will be updated soon and compatible with ApothicAttributes
ApothicAttributes compatibility. for 1.21 Suggested version 2.2.2
I Not sure if it can run with 1.21.1 ApothicAttributes.
if you load ApothicAttributes:
Redesign attributes:
overHeal:When the amount of treatment overflows, the overflowing amount of treatment will be converted into damage absorption based on this attribute.
fix attributes:
LIFE_STEAL:it can work now
Replace the attributes of this mod with ApothicAttributes:
CRITICAL_CHANCE->CRITICAL_CHANCE,
CRITICAL_DAMAGE->CRITICAL_DAMAGE,
LIFE_STEAL->LIFE_STEAL,
ARMOR_PENETRATION->ARMOR_PIERCE,
HEAL_EFFECT->HEALING_RECEIVED,
OVER_HEAL->OVER_HEAL
from now this mod need placebo(9.3.5+)
fix:
now only when entity was lost hurt by a critical attack will have sound and partical
add:
add an simlple attribute fix that fix maxHealth , maxArmor , maxArmorToughness to a big number
add mana bar hud , only show when use mana.
add attributes:
Mending,Max Mana,Mana Regain,Mana Power,Mana Cost,
add events:
LivingHealByOtherEvent:(temporary Only effective for specific heal)
PlayerCostManaEvent
fix some problem: if extraData.setBypassesCooldown(true) then the damage will bypasses hurt Cooldown
First edition



