Added optional prestige requirements (thank you btdesu!), example of toolconfig with a prestige requirement of 1 for netherite pickaxe:
"minecraft:netherite_pickaxe": {
"skill": "MINING",
"level": 99,
"prestige": 1
}
added migrateXP command that an admin may run to adjust the levels from 1.3.8 to 1.4.0. ONLY RUN THIS COMMAND ONCE. THIS WILLL REDUCE THE TOTAL XP YOUR PLAYERS HAVE OBTAINED. A LEVEL 50 PLAYER IN 1.3.8 FORMULA WILL BE HIGHER LEVEL IN 1.3.9/1.4.0; USING THIS COMMAND FORCES THEM TO STAY AT LEVEL 50 AFTER UPDATING.
CHECK XP CHANGES HERE
xp for blocks now based off of hardness and tool block tags. xp equation adjusted -> THIS WILL ADJUST EXISTING LEVEL / XP DATABASE VALUES.
cake gives cooking xp, smithing table fixes, enchanting requirement fixes, enchanting table XP is now configurable...
thank you to dmsw0303 on GitHub for the bug reports!
added soulsand to excavating xp list, fixed shift-clicking food items granting incorrect stats
farming xp consolidated to farming_xp.json where users can now also specify age (-1 + NONE = no check for age) and add any block/crop they wish (use translation keys for block names)
fixed cooking scaling
smithing fixes, anvil fixes, fishing balance changes, deepslates now give more xp as they take longer to mine
patch notes 9th october:
- rebalanced prayer (important note: blue orchid swapped with spore blossom)
- picking up dropped items now applies lore text properly
- rebalanced fishing loot tables (big thanks to @chaotic_ox !)
- farming now gives 1% per level to a chance for an extra crop drop on harvest
Farming Shearing sheep and breeding animals now grant farming XP
Mining Copper tools can now mine level 2 ores (same tier as iron)
Combat Increased XP gains for Slaying, Defense, and Ranged skills
Enchanting Removed: Protection IV from level 50 default enchantment requirements Added: Sharpness V and Power V now require level 50 enchanting Updated enchanting table XP formula: XP = 100 × level × level
Prayer Increased Prayer XP gains
Equipment Requirements Mace now requires level 50 Slaying Bow now requires level 30 Ranged
update to 1.21.10, added CONTRIBUTING.md, added feature options to config.json (thanks to TheWireLord for contributing!)
smithing xp fixes, balance changes, anvil no longer takes damage from repairing
doubled base xp for a smoother experience
(DEFAULT config change, if you have already generated your configs with a previous version, I suggest setting: "standard_xp_multiplier": 2.0, "ironman_xp_multiplier": 0.8, in config.json!)
-option to avoid overwriting fishing loot tables (will now be compatible with fishing mods): set "custom_fishing_loot_enabled" to false in config.json and restart the server (/reload command wont work for this one!)
-coarse dirt now gives excavating xp
-readme updated
-fixed fishing giving double xp
-stone tools/sword are now unlocked at level 10 in respective skills
-turtle helmet locked to level 30 defense
-elytra locked to level 50 prayer
-skilltabmenu separator is now a comma
updated for 1.21.9
Added a prestige system, which lets players prestige at level 99 in all skills to reset them to 0 which adds a Prestige Counter next to their name (gold star with level of prestige)
update to pre-release
important update! fixed singleplayer simpleskills install not allowing join to multiplayer simpleskills servers, fixed non-food cooking items granting cooking xp in furnace
added separate ironman leaderboard adjusted HUD for SP+MP (fixed lvl 99 showing progress bar, scaling, performance, etc)
general: composting now gives farming XP crafting foods on crafting table now gives cooking XP /reload now properly reloads all config files default ironman skill xp multiplier set to 0.2 (from 0.1)
big improvements to singleplayer GUI: is now smaller added a (configurable) keybind J to toggle between: top left, top center, top right, middle left, middle center, middle right, bottom left, bottom center, bottom right
can still be hidden of course as well (same keybinds settings area)
Massive rework. Classes are removed, new skills added etc.



