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Minecraft: Java Edition
1.21.1
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Client-side
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Licensed ARR
Published 1 hour ago
Updated 20 hours ago
Singleplayer Jitter Fix: Smooth Entity Animations
Ever since beta 1.3 the game has been PLAGUED by this very controlversion change: The client- serveer split.
If you dont know even on singleplayer your client runs a internal SERVER!
This causes a slew of desyncs and jittery behavior that is completley avoidable in single player.
This mod is simple in scope and simply addresses this issue with a series of targeted chanfes that fix all known smoothness issues.
Changes:
- Server and Client now tick in alternating mode. one tick one, one the other
- All entities "send" their position every tick. this means they are always 1 tick behind as opposed to several in vanilla
- Fixes entities spawned in wrong phase staritng on client with a wrong position causing entity snapback when server updates them
- Fixes falling blocks disappearing as soon as the block is placed. Now they disappear when the chunk mesh has hpdated instead, perfectluy smooth.



