All versions
0.0.5
Beta
Skada 0.0.5last year 46
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Forge
NeoForge
Supported environments
Client and server
Changes
- custom reticles now fully data driven and able to be applied to specific attacks on specific weapons
- added icon
- added debug command to toggle debug messages and custom reticle hitboxes
- Skada commands now require op status
- healthbars now fade with distance and light level
- fixed bug causing a clientsided mixin to be loaded on the serverside
- unarmed attack type info now has minimum range 0 instead of 1
- fixed bug causing weapon tooltips to display the attack type attack speed modifier as an extra modifier
- added localization for Skada keybinds
- player attack mixin now uses @ModifyArg for increased compatibility, notably with Botania
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:C0qCVr7y:vuMNKCHR"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:C0qCVr7y:vuMNKCHR"
}

