Compatibility
Minecraft: Java Edition
1.21–1.21.1
Platforms
NeoForge
Supported environments
75% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Links
Creators
Details
Licensed GPL-3.0-or-later
Published 3 days ago
Updated 4 days ago
This mod modifies skeleton AI in order to allow them to switch between melee and ranged weapons depending on distance to their targets.
This applies to any entities which extend AbstractSkeleton
all of which can be configured the same way as vanilla entities, in the config file.