Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
requires Passive Skill Tree
it will generate a config file called skilltree-mkp.json formatted like so (default values):
{
"lowhp": 0,
"highhp": 30,
"defaultpoints": 0,
"multiplayer": false,
"rampup": true
}
if your game crashes while loading into a world after updating the mod, then try deleting the config file and restarting your game
if the killed mob has 20hp or less, its max number of hp will be divided by lowhp
(setting it to 0 will give no points) and if it has more its max health will be divided by highhp
(same thing, setting it to 0 will give no points)
(ex: if highhp
is set to 15
and you kill a mob that has 100 max hp, then you will get 100/15=6.66 points which rounds up to 7)
the value of defaultpoints
is simply given to you the first time you join a world
multiplayer
is not implemented yet and won't do anything but don't remove it because it will crash your game
rampup
if true will add 1 to the number of hp the mob will need to be considered as "high hp" every time you kill a "high hp" mob, for example after killing your first mob then the lowhp behaviour will affect all mobs below 21hp instead of 20 and that up to 250hp
I highly recommend setting the "Maximum skill points"
value in skilltree-common.toml
to 588
since otherwise you will keep earning points but never be able to buy more than 85 skills
you can set the "Enable exprerience exchange for skill points"
value to false
to deactivate buying skill points with xp