- Added
use_base_value
key to skill definition to define whether thebase
key will be used - Hovering over the + button on a skill will now highlight again
- Added
index
key to skill definition to determine custom order of skills (optional and default is 999) - Sprites for attributes will now be stored in their respective namespace under
[namespace]:textures/gui/sprites/attribute/[attribute id].png
- Added IDs to tabs allowing them to be disabled
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Supported environments
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Details
Licensed GPL-3.0-or-later
Published 2 months ago
Updated 15 hours ago