Tags
Creators
Details
v1.10.0+1.20-beta
Compatibility
Required content
Changes
Thanks to @AzureAaron for the minecraft 1.20/1.20.1 port in https://github.com/SkyblockerMod/Skyblocker/pull/150
Highlight
- Custom Tab HUD by @msg-programs in https://github.com/SkyblockerMod/Skyblocker/pull/137
- Fishing Helper by @kevinthegreat1 in https://github.com/SkyblockerMod/Skyblocker/pull/157
- REI Compatibility by @lantice3720 in https://github.com/SkyblockerMod/Skyblocker/pull/148
- Barn solvers by @Julienraptor01 in https://github.com/SkyblockerMod/Skyblocker/pull/134
What's Changed
- Translations update from hysky translate by @LifeIsAParadox in https://github.com/SkyblockerMod/Skyblocker/pull/142
- Barn solvers by @Julienraptor01 in https://github.com/SkyblockerMod/Skyblocker/pull/134
- Dungeon map scale adjustment customization by @AzureAaron in https://github.com/SkyblockerMod/Skyblocker/pull/127
- Add option to hide empty tooltips in inventories. by @msg-programs in https://github.com/SkyblockerMod/Skyblocker/pull/135
- Translations update from hysky translate by @LifeIsAParadox in https://github.com/SkyblockerMod/Skyblocker/pull/144
- There is now 240 fairy souls! by @AzureAaron in https://github.com/SkyblockerMod/Skyblocker/pull/138
- Translations update from hysky translate by @LifeIsAParadox in https://github.com/SkyblockerMod/Skyblocker/pull/149
- minor updates by @Fix3dll in https://github.com/SkyblockerMod/Skyblocker/pull/122
- Migrated to ClientReceiveMessageEvents and some fixes by @kevinthegreat1 in https://github.com/SkyblockerMod/Skyblocker/pull/131
- Renamed container package to gui and added docs by @kevinthegreat1 in https://github.com/SkyblockerMod/Skyblocker/pull/145
- Translations update from hysky translate by @LifeIsAParadox in https://github.com/SkyblockerMod/Skyblocker/pull/153
- REI Compatibility by @lantice3720 in https://github.com/SkyblockerMod/Skyblocker/pull/148
- Api migration, config command, and cleanup by @kevinthegreat1 in https://github.com/SkyblockerMod/Skyblocker/pull/154
- Translations update from hysky translate by @LifeIsAParadox in https://github.com/SkyblockerMod/Skyblocker/pull/155
- Refactors & docs by @kevinthegreat1 in https://github.com/SkyblockerMod/Skyblocker/pull/156
- return instead of assign by @Fix3dll in https://github.com/SkyblockerMod/Skyblocker/pull/158
- Translations update from hysky translate by @LifeIsAParadox in https://github.com/SkyblockerMod/Skyblocker/pull/159
- Add Fishing Helper by @kevinthegreat1 in https://github.com/SkyblockerMod/Skyblocker/pull/157
- Update Loom and Gradle by @AzureAaron in https://github.com/SkyblockerMod/Skyblocker/pull/163
- Livid color by @kevinthegreat1 in https://github.com/SkyblockerMod/Skyblocker/pull/162
- fix repository update by @Fix3dll in https://github.com/SkyblockerMod/Skyblocker/pull/165
- remove backup LBIN server because it desn't exist anymore by @Julienraptor01 in https://github.com/SkyblockerMod/Skyblocker/pull/168
- fixing missing strings by @PumpkinXD in https://github.com/SkyblockerMod/Skyblocker/pull/170
- Translations update from hysky translate by @LifeIsAParadox in https://github.com/SkyblockerMod/Skyblocker/pull/166
- Replace tab/playerlist HUD with a more fancy version by @msg-programs in https://github.com/SkyblockerMod/Skyblocker/pull/137
- Add Dungeon Map Placement Screen by @AzureAaron in https://github.com/SkyblockerMod/Skyblocker/pull/169
New Contributors
- @msg-programs made their first contribution in https://github.com/SkyblockerMod/Skyblocker/pull/135
- @lantice3720 made their first contribution in https://github.com/SkyblockerMod/Skyblocker/pull/148
- @PumpkinXD made their first contribution in https://github.com/SkyblockerMod/Skyblocker/pull/170
Full Changelog: https://github.com/SkyblockerMod/Skyblocker/compare/v1.9.0...v1.10.0
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:y6DuFGwJ:Zl59vaVk"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:y6DuFGwJ:Zl59vaVk"
}
