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Licensed MIT
Published 2 years ago
Updated 2 years ago
All versions
1.1.0
Release
Skychest 1.1.02 years ago 277
Compatibility
Minecraft: Java Edition
1.21
Platform
Fabric
Supported environments
Client and server
Changes
v1.1.0 Release
Substantial code redesign to improve performance and better integrate with Vanilla world generation.
- There is now an additional step in world generation between feature placement and lighting, called "POSTPROCESSING". All terrain modification occurs here, avoiding duplicate lighting recalculations.
- Also shrunk codebase by removing separate code for the "Nothing" Void Mode, to improve maintainability. "Nothing" now follows the same whitelisting paradigm as other Void Modes.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:QHr2jB1Y:a2350CGh"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:QHr2jB1Y:a2350CGh"
}

