Compatibility
Minecraft: Java Edition
26.1.2
Platforms
Supported environments
Client-side
Links
Tags
Creators
Details
Licensed CC0-1.0
Published 2 days ago
Updated 2 months ago
SkyCustomizer
Client-side customizer for Hypixel SkyBlock on Minecraft 26.1.2 / Fabric. It changes only local presentation: no packets, item data, outgoing chat messages or server-side player names are modified.
Open the menu
- Press K, run
/skycustomizer, or use the shorter alias/sc. - Mod Menu opens the same configuration screen.
- The UI and command feedback are English.
What is available
Names, levels and chat
- Custom player names with prefix, suffix, colors and effects.
- Local aliases and configurable nametag rules for self, exact players and level ranges.
- Editable level-color thresholds, gradients and optional chroma at high levels.
- Chat type colors, highlights, local filters, timestamps and compact duplicate messages.
Items and armor
/sc itemname <text>changes the displayed name of the held item./sc itemlore <text>adds local tooltip lines; use\\nfor a new line./sc itemresetclears these local changes for the held item.- The Item Editor also supports saved item overrides, name/lore rules, rarity colors and hide/force enchantment shine.
- Leather armor color can be set per piece or globally, including chroma.
Scoreboard and HUD
Open Scoreboard → Scoreboard Editor.
- Click the scoreboard title or a row to edit it in place. Color and bold formatting are supported.
- Add rows or spacers, reorder them, hide rows and reset fixed server-row replacements back to live values.
- The editor supports 15 visible rows in-game and can reveal hidden/overflow rows for editing.
- Import a PNG or JPEG as the scoreboard background through the file picker, drag-and-drop or a local path. Cover, Contain and Stretch, image opacity and darkening are available.
- Imported images are copied to
config/skycustomizer/backgrounds; original files remain unchanged. - Save commits the staged changes. Discard leaves earlier saved settings intact. Undo/redo includes the editor content and image settings.
- The HUD editor positions and scales the scoreboard and actionbar with snapping and alignment guides.
Visuals
The active visual settings are custom title/subtitle colors, title chroma, title visibility, bossbar visibility, actionbar visibility and hiding the Minecraft vignette. HUD placement is handled by the HUD editor.
Profiles and Design Studio
Profiles save and load complete configurations. The Design Studio manages interface animation, menu blur, color palettes, favorite settings, profile comparison and local frame-time measurements.

