Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
🧹 Smart Item Deleter v2
A lightweight, intelligent item cleanup system for NeoForge 1.21.1
📘 Overview
Smart Item Deleter v2 is a server-side optimization mod designed to automatically clean up dropped item entities when the item count exceeds a defined threshold.
It tracks items individually to ensure fair, efficient, and safe removal — deleting only excess, old, and unimportant drops without disrupting normal gameplay.
✅ Supports NeoForge 21.1.215, Youer 1.21.1, AsyncYouer-1.21.1
⚙️ Designed for Create-based and heavily modded survival servers
💾 Low overhead, deterministic cleanup cycles
⚙️ Configuration (for server owners)
Configuration file:
config/smart_item_deleter_v2-common.toml
| Option | Type | Default | Description |
|---|---|---|---|
entityCountThreshold |
int |
200 |
Number of dropped item entities required before cleanup activates. |
minItemAgeMs |
long |
15000 |
Minimum age (in milliseconds) before an item becomes eligible for deletion. Prevents immediate removal of new drops. |
scanIntervalTicks |
int |
20 |
How often (in ticks) the system scans the world for items (20 ticks = 1 second). |
scanJitterEnabled |
boolean |
true |
Adds small random offset (±scanJitterTicks) to interval to reduce server tick spikes when multiple mods act simultaneously. |
scanJitterTicks |
int |
2 |
Maximum jitter added/subtracted from each cleanup cycle’s timing. |
consoleDebugLogging |
boolean |
true |
When false, suppresses cleanup summary messages in the server console. |
deletePercentage |
int |
90 |
Percentage of eligible items to delete each cycle (0–100). Protects the newest items even when threshold is exceeded. |
whitelistMode |
boolean |
false |
Toggles whitelist (true) or blacklist (false) filtering behavior. |
filteredItems |
list |
[] |
Accepts exact item IDs (minecraft:stone), tag references (#forge:ingots), or wildcard globs with */? (e.g., minecraft:*, minecraft:oak*) that define which items are protected (blacklist) or targeted (whitelist). |
Example:
entityCountThreshold = 250
minItemAgeMs = 15000
scanIntervalTicks = 20
deletePercentage = 80
whitelistMode = false
filteredItems = ["minecraft:nether_star", "minecraft:diamond"]
Wildcard example
filteredItems = ["minecraft:oak*"]
This configuration means:
- Cleanup runs roughly every second.
- Only starts when >250 dropped items exist.
- Deletes 80% of all items older than 15 seconds (prioritizing the oldest).
- Diamonds and Nether Stars will never be deleted.
🧠 Technical Details (for developers and maintainers)
Core Behavior
- Items are tracked in
TrackedItemsData, using persistent per-level storage. - Each item stores:
UUIDdimensionfirstSeenMs(time first detected)lastSeenMs(time last confirmed)
- Cleanup only occurs when the total item count exceeds the configured threshold.
- Items are eligible if:
- Their age ≥
minItemAgeMs - They pass the current policy filter (blacklist/whitelist mode)
- Their age ≥
- When
protectNamedItemsis enabled, items with custom names are ignored entirely — they do not count toward the threshold and are never deleted.
Deletion Logic
- All eligible items are sorted oldest first (ascending by
firstSeenMs). - The number of deletions per cycle is:
deletions = min(excess_items, eligible_items * (deletePercentage / 100)) - This ensures:
- The server maintains stable tick times.
- Recent player drops are preserved.
- Automated machines that constantly spill items are kept clean.
Jitter (scan desynchronization)
- The system uses a randomized interval of:
to avoid simultaneous heavy-tick bursts when multiple mods or systems run periodic updates.nextInterval = scanIntervalTicks ± scanJitterTicks
Code Structure
| Package | Purpose |
|---|---|
core/ |
Cleanup logic, ticking, filtering, and execution |
persist/ |
Persistent tracking data (SavedData) for per-world storage |
config/ |
Configuration spec and loading |
command/ |
Optional /cleanup admin command for manual triggering |
Commands
| Command | Description |
|---|---|
/cleanup run |
Forces a cleanup cycle manually. |
/cleanup status |
(Planned) Displays tracked item count, eligible items, and current thresholds. |
/cleanup config |
Changes values in the config on the fly. |
💡 Future Plans
- Provide in-game feedback via action bar or server console only
- Expose metrics to
/cleanup statusor a scoreboard-compatible data point
📜 License
MIT License — freely usable and modifiable.
Please credit Metl_Play if redistributed.
Would be appreciated if I am mentioned in modpacks, but it's not required.
🧩 Credits
- Developer: Metl_Play
- Minecraft: 1.21.1 (NeoForge)
- Mappings: Parchment mappings
- Libraries: NeoForge API, standard Java collections
“It’s not just a cleaner mod — it’s a smarter janitor.” 🧠🧹



