This release is a hot fix for a critical issue introduced with Sodium 0.6.4 (published earlier today) that was causing frequent crashes. We have archived the previous release and recommend that all players using Sodium 0.6.4 instead update to this version.
Sodium 0.6.5
- Fixed a bug that would cause any usage of block or item rendering from entities to immediately crash.
Sodium 0.6.4
- Fixed a number of bugs with translucency sorting which were caused by the wrong camera coordinates being used in rendering.
- This also fixes rendering bugs with Distant Horizons that were introduced in Sodium 0.6.3.
- Fixed the rendering of block models which have quads with different shading modes (i.e. VT's Bushy Leaves, Bray's World...)
- Fixed a bug that prevented the "Help" button in dialog boxes from opening the default web browser on Windows.
- Improved the rendering of the "Pale Oak Leaves" block in Fast graphics mode.
- ... and some other very minor improvements and changes.
- [MC 1.21.4] Fixed compatibility with NeoForge 21.4.3+ Beta
- [MC 1.21.4] Fixed a bug causing font effects (such as italic, bold, underline) and text backgrounds to not render correctly.
- Fixed a number of bugs with fluid rendering that were causing faces to be hidden incorrectly against some modded blocks.
- Fixed detection of Intel graphics cards on Windows, which was causing some important workarounds to not apply.
- Startup warnings about incompatible NVIDIA or Intel GPU driver versions will now only be shown if the GPU is actually in use.
- Added support for Minecraft 1.21.4
- Fixed the handling of translucent render layers in item rendering when using the Fabric API
- Updated manifest files to indicate correct versions of Minecraft and NeoForge/Fabric
- Updated list of known-incompatible mods to help users avoid common issues
- Backported support for NeoForge fluid handling APIs to Minecraft 1.21.1