Sodium

Sodium

Mod

A modern rendering engine for Minecraft which greatly improves performance

Client Optimization

8.18M downloads
12.4k followers
Created3 years ago
Updated3 months ago

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Sodium 0.3.0

Changelog

This release adds official support for Minecraft 1.17.1 and with it many new improvements and fixes.

Changes and fixes

  • A brand new chunk rendering backend has been introduced, bringing the best performance yet to any hardware that can run Minecraft.
  • Added support for some Fabric API features, such custom fluid rendering and blocks with attached data.
  • Many improvements to how we use and allocate VRAM, reducing stutters caused by loading chunks and overall GPU memory usage.
  • Additionally, chunk loading was improved to prevent overload and to better stabilize frame rates. This can help with loading into worlds or when many blocks are changing at once.
  • Improved the amount of time it takes to rebuild the chunk graph. This can reduce lag associated with moving around in the world or loading chunks at higher render distances.
  • Many new optimizations for high resolution texture packs, especially when animated textures are used.
  • Fixes and improvements for fog effects during sunrise/sunset and while underwater, helping to improve visuals drastically.
  • Reduced VRAM usage in ocean biomes and other environments with lots of water.
  • Support for custom translations (to be added in a future release)
  • Improvements to particle rendering/culling, helping performance in particle heavy servers.
  • Additional optimizations for biome color blending.
  • ... and many other smaller, miscellaneous optimizations specific to Minecraft 1.17.

Files

sodium-fabric-mc1.17.1-0.3.0+build.5.jar(550.14 KiB) Primary Download

External resources



Project members

jellysquid3

Owner

IMS

Maintainer


Technical information

Client side
required
Server side
unsupported
Project ID