Sodium

Sodium

Mod

A modern rendering engine for Minecraft which greatly improves performance

Client Optimization

8.83M downloads
12.7k followers
Created3 years ago
Updated3 days ago

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Sodium 0.5.1

Changelog

This release contains some new performance improvements (especially for integrated GPUs) and some fixes for issues introduced in the previous release.

Compatible with Minecraft 1.20.1 only and Fabric Loader 0.14 or newer.

Note: Some mods which interact with Sodium are likely to be incompatible with this update. You may have to wait for an update from the authors of those mods.

Highlights

  • Reduced video memory usage & bandwidth requirements by up to 20%. This can significantly improve performance when GPU-limited.
  • Some more performance improvements have been made to chunk occlusion culling, reducing CPU overhead. The algorithm is also slightly more accurate, which may allow for GPU load to be further reduced.

Other notable changes

  • Fixed a problem where some surfaces would not render when the player stands at certain positions.
  • Fixed a problem which caused the "update your graphics drivers" message to appear even if the latest NVIDIA graphics drivers were installed on Windows.
  • Fixed the "Always Defer Chunk Updates" option (in "Video Settings > Performance") not working correctly.
  • Fixed a race condition that could cause sporadic crashes when other mods attempt to perform rendering off-thread.
  • Fixed a number of issues with the Mixins configuration file which prevented other mods from disabling certain functionality in Sodium.
  • The graphics adapter probe now works correctly on Linux computers with hybrid graphics.
  • The focus behavior of the Video Settings screen has changed, and elements are now only focused if the keyboard is used, rather than on each mouse click.

Files

sodium-fabric-mc1.20.1-0.5.1.jar(815.49 KiB) Primary Download

External resources



Project members

jellysquid3

Owner

IMS

Maintainer


Technical information

Client side
required
Server side
unsupported
Project ID