1.7.0
Alpha 4
- Added
/nudge
command to slightly push players. - Added
/top
command to teleport to the highest block in the current position. - Added notifications system for pings, TPA requests and direct messages.
- Restart message now use the long time format.
- Bugfix homes limit being bypassable.
Alpha 3
- Fixed
/activetime player
showing as suggestion to players without the permission node. - Refactored the teleport requests (TPAs) module.
- Bugfix
/staffchat
crashing. - Implemented tag
<phase_gradient>
(<pgr>
,<sgr>
) as an improved gradient algorithm with optional phase, copied from Kyori's Adventure.
Alpha 2
/sleep
now works in daytime too, but does not skip day.- Revamped how display names are processed, fixing many bugs.
Alpha 1
- Made modules toggleable (requires restart).
- Added all biomes list to
/rtp [<biome>]
command ifsolstic.rtp.exempt.biome
is granted. - Fixed permissions for
/effects
command. - Added
/sleep [<entities>]
command. - Minor bugfixes
1.7.0
Alpha 3
- Fixed
/activetime player
showing as suggestion to players without the permission node. - Refactored the teleport requests (TPAs) module.
- Bugfix
/staffchat
crashing. - Implemented tag
<phase_gradient>
(<pgr>
,<sgr>
) as an improved gradient algorithm with optional phase, copied from Kyori's Adventure.
Alpha 2
/sleep
now works in daytime too, but does not skip day.- Revamped how display names are processed, fixing many bugs.
Alpha 1
- Made modules toggleable (requires restart).
- Added all biomes list to
/rtp [<biome>]
command ifsolstic.rtp.exempt.biome
is granted. - Fixed permissions for
/effects
command. - Added
/sleep [<entities>]
command. - Minor bugfixes
1.7.0
Alpha 2
/sleep
now works in daytime too, but does not skip day.- Revamped how display names are processed, fixing many bugs.
Alpha 1
- Made modules toggleable (requires restart).
- Added all biomes list to
/rtp [<biome>]
command ifsolstic.rtp.exempt.biome
is granted. - Fixed permissions for
/effects
command. - Added
/sleep [<entities>]
command. - Minor bugfixes
1.5.0
- Added Note module (
/notes
) to help staff members adding info about players. - Added
/serverstat
to show basic statistics about the server, such as TPS and memory usage. - Improved how addons are loaded into Solstice.
- Improved how player data is handled.
- Added Jail module as a moderation tool to jail players when they misbehave.
- Fixed
/invsee
targeting source player instead of target player. - Fixed all utility module commands (
/workbench
,/anvil
, ...) to behave correctly when closed with items inside. - Added long time span formatting.
- Added filter to
/hat
, it can act as either a whitelist or a blacklist. - Fixed issue with LuckPerms crashing when attempting to get the display name of a fake player.
- Fixed
/sethome
using the wrong command in[Force]
button. - Added
/kits
command, it opens a GUI to claim a kit. - Added PowerTool module to bind commands to items when using them.
- Other bug fixes and improvements.
1.3.1
- Improve how world permission checks are done in
/spawn
and/rtp
1.3.0
- Improved spawn module mechanisms.
- Added first spawn for new players.
- Added support for multiworld spawn points.
- Add
/rtp
to teleport to a random location. - Invulnerability and flight (
/god
and/fly
) now persist state.