Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Supported environments
Creators
Details
Licensed GPL-3.0-only
Published 3 weeks ago
Updated yesterday
Changelog
- Minimum chant length config added, default 2 letters.
- Invisible/Disappearing Wheel Bug fixed.
- Config for World Slash added to make it abide by destruction rules. By default, off.
- Personally went and rebalanced every Curse. Their armor values and damage values have been toned down, and I have managed to beat each of them without a Technique using no armor and less exp necessary. If you're losing now, turn down the difficulty. Jogo and Dagon received slight nerfs to armor scaling their durability more accurately.
- Sorcerer NPC armor values toned down.
- Chants 100% bug fixed. Now, when you chant another one of your moves, it will reset your ongoing chants to begin a chant for that one. Removing and adding chants will reset ongoing chants too.
- Display cases reworked. Now spawn curses more frequently (should be no more reports of them not spawning anymore) and spawn curses of the same grade or less. They stack up to 8 and will up spawns each time one is present.
- The curses are also spawned within 5 Y blocks of the display case, so no longer should they be spawning deep underground.
- Spawn radius config added (in chunks) from display case.
- Dismantle Net Optimized slightly (shouldnt be as laggy as before, has a built in delay)
- Blue Fire nerfed
- MBA Reroll and Body Steal Reroll config added (false by default). Will reroll you if you die with it/players you kill with it respectively.
- Simple Domain/HWB NPC Crash Fixed
- Body Steal trait stealing added (w optional config), can now steal all traits besides HR and RCT Output. You will keep RCT Output if you already have it yourself from your initial spawn.
- Throat damage set up, will be reworking cursed speech a little in the future to work more accurately
- Blink overlay appearing under chat fixed
- When Cursed Energy flow is toggled on, blocks and exp from blocks will not drop. This is to reduce lag when fighting and prevent drops from filling inventories. If wanting to mine, you can toggle off CE Flow.
- Server destruction config should now affect everything properly
- unlockall command, unlocks every ability for the target to facilitate showcases or test PvP.
- lockall command, locks every ability for the target to facilitate resetting progress,
- ability command (unlock/lock), allows you to lock/unlock a certain ability for the target,
- will probably just transfer lockall and unlockall to /ability for easier use next update
- Veil modification crash hopefully fixed
- All destruction, including domain formation, optimized to lag far less.
- Malevolent Dismantle Count Reduced
- Agito can Quick Dash now
- Saturation configs for curses and sorcerers added, as well as a CE regen scaling off hunger config.
- Experience Minimum config added and enabled by default
- Sorcerer NPC DMG/DEF Config added
- Projection frame visible to others
- Crash from having spawn rates set to 0 fixed, will now disable them properly. Outside of that spawn rates will never drop below the amount needed to spawn regardless of config
- Red Handle Katana temporarily removed from creative
- Config added for Totem Multiplier to RCT Chance
- Body Steal Crash on Yuji and Toji Fixed
- HR can now use output to lower their speed (nice for out of combat/building)
- Domains given an initial flat cost of 1000, maintaining them reduced to 2.5 from 3.5.
- Burnout now scales on the amount of time you keep your domain up, with a minimum of 15 seconds to a maximum of 45 seconds. Additionally, you are slightly slowed now when on burnout
- Burnout healing with RCT3 has been differentiated from normal healing, now you must hold shift to heal your burnout.
- Default point cost for a lot of stuff lowered significantly
- MS screenshake reduced significantly, now properly applies blindness and plays the sound when created. custom sound effects will be added to every single domain later
- Shrine sounds changed to be less jarring, reduced screenshake on MS
Files
Metadata
Release channel
ReleaseVersion number
v1.3Loaders
Game versions
1.20.1Downloads
509Publication date
October 29, 2025 at 8:26 AMPublisher

TheRealWoodMan
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