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Description

In Minecraft there's Soul Fire, yet if you or a mob catch fire because of it nothing will change from normal fire.
This mod makes Soul Fire actually work as one would expect, all whilst providing an easy-to-use API for modders that want to add their own custom fire and have it behave consistently.

Features

  • Soul Fire overlay
    Overlay
  • Entities catching fire from Soul Fire will burn with actual Soul Fire.
    Burning from Soul Fire will deal 2 damage per second.
    Sheep
  • Actually consistent Soul Fire behavior.
    For instance, but not limited to, zombies burning from Soul Fire and arrows passing through Soul Fire can set their targets on Soul Fire.
    Arrows
  • Two new enchantments: Soul Fire Aspect and Soul Flame.
    As their name suggests, they work exactly the same as Fire Aspect and Flame with the only difference being the kind of fire the target will burn from, with the consequent damage increase.
    Both these enchantments can be highly configured individually, enabling (default) or disabling them and more.
  • API for custom fire types:
    For mod/datapack creators who want to add their own custom fire(s), or implement another mod's fire, this mod provides an easy-to-use API to register your fire(s) and have it(them) behave consistently automatically.
    Furthermore for each new fire registered using this API there can be new custom Fire Aspect and Flame enchantments available in game automatically.
    See the bottom section For developers to know more.

Dependencies

Mod Loader Requirement
Forge Config API Port Fabric Required

License and right of use

Feel free to use this mod for any modpack or video, just be sure to give credit and possibly link here.
This project is published under the GNU General Public License v3.0.

For developers

To learn how to use the provided API follow the Wiki on GitHub.
Please note that the API is available even with datapacks, to know more follow the dedicated Wiki page.

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External resources



Project members

Crystal Nest

Crystal Nest

Organization


Technical information

License
GPL-3.0-or-later
Client side
required
Server side
required
Project ID