- changed how the purely visual soul item is used. allows for all trait combinations
- fixed a bug where hestia's hearth just doesn't exist????
- determination essence is an item but not obtainable only because soulforge server stuff
- added flamethrower fire particles
- modified energy ball fire particles
- fixed kindness shield's lv being 10 instead of 3
- fixed up some terrible mixining from me to make some mods actually compatible. will have to go through all of them later
- went through advancements because of the soul item change and ended up fixing small things
- i believe antiheal was broken so it should be working now
- fixed an energy beam crash
- modified how energy ball renders
- gunlance beam startup time reduced from 33 ticks to 25 ticks
- gunlance actually uses mana now
- fixed a justice pellet iframe related issue
- fixed a crash when casting an empty ability slot
- made the hidden shield break stat actually effect resulting shield item damage
- fixed spoken text rendering rotation
- fixed arnicite heart item frame display settings
- fixed modmenu stuff
- added integrity, perseverance and determination trident siphons
- fixed a bug where any sort of clientside accessing of soul data will only reflect your soul data, hence weird aura bugs and the like
- because of this bug fix, the spoken text renderer has been reintroduced
- fixed a built-in mojang thing where tridents can be picked up no matter what as long as it's your trident
- added a base +2 attack range to tridents to balance them with spear
- added arnicite blocks
- added traited arnicite blocks
- added cut arnicite blocks
- added traited cut arnicite blocks
- modified how spheres render to do colors correctly
- prevented some projectiles from being destructible
- fixed a bug where fragmentation grenade couldn't be destroyed by the owner
- gave weather warning hail a break sound
- polarities will now switch color depending on the type
- added artifact siphons
- they don't do enough yet
- made /overwrite better
- added a "no armor break" damage tag
- all soulforge damage types no longer deal damage to armor
- HOLY CRAP I LOVE THE DETONATOR
- auto turret is no longer splitmod
- fixed some bravery trident related stuff
- flamethrower is a splitmod
NEW MECHANIC: STYLE
- style will increase when dealing damage in a variety of ways
- abilities have their own ways of increasing style that depends on how well you use the ability
- ultimate abilities now cost style
- mana overload has been renamed to mana sickness, and a new mana overload has been put in place that sets style to 0 and doesn't allow any more to be gained
- style rank can go up to 5
CHANGES
- implemented mod menu configs
- added two new dt weapons: dt claw and dt shield
- began some visual changes, giving energy beams their own render layer and core shaders
- some dt weapon models have been changed
- pv edge model changed
- pv claw model changed
- as always, probably other stuff i forgor
- ability hotbar is now completely clientside
- some magic projectiles can no longer be picked up
- dual traits that include bravery boost now have the fire aspect
- fixed a soul jar bug
- fixed a gunlance crash bug
- martyr's touch will now forcefully attempt to remove a player from the selected list if sneaking
- telekinesis entity should account for the caster's velocity so you can fly with friends
- pain and suffering has occurred to make sure this works
- fixed an appleskin related crash
- added icons for determination shot, de-buff and save/load
- fixed some weapons not having attributes
- fixed a your shield crash
- fixed gunlance blast's remaining after the owner dies, leaves or is removed
- fixed de-buff being incompatible with modded effects
- fixed the summon weapon slot in the player inventory
- modified how exp is given to players, now preventing any case where damage isn't applied but exp is given
- dome blocks now deteriorate over time if they have no entities in case of any bugs or unexpected interactions
- grayscale icons added lmao
- i am popping off with this update schedule damn
- creative zone now requires redstone activation
- creative zone only uses fuel while active
- creative zone correctly negates mob spawns
- now allowed to reset without a dt heart if holding a filled jar
- fixed some other jar-related bugs
- refixed the whole weapon slot and magic mode selection thing
- appleskin support
- fixed determination platforms
- fixed weapon duplication issues
- added the encyclopedia item
- fixed the dual pages in the encyclopedia
- added pure pages to the encyclopedia
- dual abilities that were combinations of two abilities no longer remove both abilities if one of them hasn't been acquired
- replendant phoenix no longer gives flight
- added some language things that were missing
- did some slight balance changes
- patched snowgrave giving more mobility than pureteg
- seemed to mostly fix determine? if it breaks for you then PLEASE tell us in the discord. i have no clue what is going on please help me i need help
- fixed some visuals for harpoons, spears and some other entities
- fixed special hell dealing absolutely no damage at all (oops)
- weapon slot keybind now works
- readded refusal then removed it again ¯_(ツ)_/¯
- dropping a weapon to desummon it no longer causes selected slot desync issues (you no longer "drop" your first slot item)
- added grapple hook model