Balance update:
Added:
- Added a force-update item (Forces the client to update the mod if it is on server)
Changed:
- Nerfed soul booster and soul rocket launcher
- Made soul spear raycast pass through liquids
- Changed soul ingot recipe from 4 to 4 to just 1 netherite per ingot
- Added some item info tooltips
- Made soul spear teleport damage lower
- Made soul booster burning time smaller
- Made warping tome use user.damage() instead of user.setHealth() for more visible changes and configuration
- Cleaned up data and resources folders
a MASSIVE update:
Items:
- Warping tome - Sneak + RMB to set warping postion, press RMB to teleport to that location at a cost of half your health.
- Soul Spear - Teleports you 10 blocks in front on use
- Harbinger's Glaive - Does more damage to enemies with low health, has more attack speed at a damage cost
- Soul Greataxe - Charges with souls of killed mobs, makes a zone that damages everyone in it by 3 hearts on max soul count
- Soul Bottle - Crafting ingredient
- Soul Rocket Launcher - Launches you backwards while creating an explosion that does not damage terrain
Changed:
- Fractured Slayer now requires to kill 30 mobs to fire a Fracture Beam wich now does 6 hearts of damage per shot
- Changed Crafting recipes
- Sneak + Use Soul Booster to get a Direction Boost (Just use to get vertical boost)
Added new effects:
- Soul Weakness - Slows down and makes affected unable to jump (No crits)
- Weighted - Slows down entity (A balance effect for Soul Greatsword)
- Hideout - Shrinks the entity and speeds them up (But halfs the health and makes them weak)
New Items:
- Soul Hider - On use gives user the Hideout effect for 20s with 40s cooldown
- Soul Hideout - Gives the Hideout effect passively when in inventory
Balance Changes:
- Soul Greatsword now gives user the Weighted effect
- Soul Greatsword now gives target the Soul Weakness effect for 5 seconds