1.0.8
Compatibility
Changes
1.0.6
Added 2 new mob rarites
Uncommon: Slighly rarer version of common mobs
Shiny: Extremly rare rarity that grants the mob a large health increase and makes them drop 5x experience, they are easily visable as they have a sparkly glow around them
Greatly improved mob rarity handling methods
Added new commands to allow spawning a mob with a specified rarity using /additions summon <entity> <rarity>
Added a new config option to allow mobs with rarities to have that said rarity infront of their display name when spawned (disabled by default)
Mob random hp (mob rarity) is now enabled by default
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:eEW4IEHO:BBTQcEwe"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:eEW4IEHO:BBTQcEwe"
}

