- broadened valid config values for starting health (2-20) (suggestion from @Kuzco and @midasmischief)
- fixed an issue where max_health reset on death (thanks @ItsJustPeis)
- fixed a small incompatibility with supplementaries that prevented unlocking an achievement related to soap (thanks @PizzaLover123) (solved a couple of patches ago, just forgot to add it to the changelog - adding it here now)
- updated mod version
- major rework to how health boosts are handled, now using custom modifiers instead of changing the base attribute, improving compatibility with other mods that use health modifiers (suggestion from @AshLuna)
- added a config option to make sleeping consume food duration (suggestion from @pewblaze)
- added client-side config for changing hud position (should fix the overlapping issues raised by @Sheamiarr and @YournewworldLeader)
- optimized integration for non-bolean config values
- overall improvements to overlay performance
- slightly lowered hud background opacity
- updated mod version
- fixed crash with overlay in multiplayer (thanks @windmill_5)
- fixed render conflict with equipment compare (thanks @Joshernoob)
- fixed food depletion bug (thanks @Koxaruban)
- fixed golden apples not being always edible
- added special tooltips for enchanted golden apples
- extra hearts are now capped at 40 (1 extra full bar)
- updated mod version