Version 0.9.7 - Mine and Slash compat & Spirits Reworks
- Added compatibility with Mine and Slash. All spirit modifiers and most abilities have been reworked to fit with the mod. More details can be found on the mod page in the Compatibility section.
- Reduced the spawn chance of the Mystic Spirit Relic in loot chests to 1% (was 5%).
- Added a new effect Bloodlust : Increase Attack Speed by 2% per level.
- Updated the Spirit Curio Slot icon for a better appearance.
- Fixed a bug where Warrior's Spirit ignored cooldowns when unequipped and can be equipped right away.
- Reworked several spirits (details in the Balance Changes section below).
🔻 Balance Changes
[Butcher's Spirit - Reworked & Nerfed]
- Passive ability now also grant a stack of Bloodlust with the same chance of inflicting bleeding from melee attacks.
- Maximum Bloodlust stacks : 5
- Spirit Modifier no longer grants 20% increased Critical Chance
[Assassin’s Spirit – Reworked]
- Ability now deals additionally AOE damage equal to 200% of the player's Attack Damage, instead of increasing Attack Damage by 200% until the next melee hit.
- Increased Ability cooldown to 32s (was 24s)
- Spirit Modifier no longer grants 20% increased Critical Damage
[Cowboyr's Spirit – Nerfed]
- Ability now grants 10-25% increased Projectile Dmg for both [Quickdraw] and [Steady Aim] states (was 10-50%)
- Ability now grants +20-0% Projectile Crit Chance (was 30-0%)
- Draw Speed bonus from [Steady Aim] state and Passive reduced to 20% (was 25%)
- Spirit Modifier no longer grants 20% increased Critical Chance
Version 0.9.6.6
- Fixed a crash when play with Enigmatic Legacy mod. (I forgot to uncomment a line of code in v0.9.6.5, mb)
[Old Changelogs]
These old versions are available in Curseforge
Version 0.9.6.5
- Fixed a crash when play with Enigmatic Legacy mod
Version 0.9.6 - Bug fixes
- Fixed a bug where players were able to gain the Rage effect from being attacked by mobs, which should only occur when wearing Berserker's Spirit.
- Corrected an issue with Paladin's Spirit where the code was increasing Roll distance instead of decreasing it. The value has also been changed to 20% (was 25%).
Version 0.9.5 - Berserker's Spirit Reworked
- Reworked Berserker's Sprit : now interacts with the new effect called "Rage" (see Gallery for details) Added a new effect Rage : Increase Attack Damage by 5% per level.
- Dependency Removed : The required dependency for Runiclib has been removed.
Version 0.9.0 - Bard's Spirit
- Added new Support-style Spirit : Bard's Spirit, with a note-timing QTE-based ability. (see Gallery for details)
- Added two new effects used in Bard's Spirit ability :
- Harmonic Flow : Increases Attack Damage and movement speed by 10%.
- Dissonance : Reduces Attack Damage and movement speed by 10%.
- Tweaked and added animations for Berserker's Spirit and Mystic Spirit Relic textures. Added a GUI for Assassin's Spirit ability to show the duration when the stealth state ends.
🔻 Balance Changes
[Assassin’s Spirit – Nerfed]
Ability now grants +200% Attack Damage (was 300%) Ability now grants +15% Movement Speed (was 20%) Spirit Modifier now grants 10% Movement Speed (was 20%) Spirit Modifier now grants 20% Critical Chance (was 25%)
[Paladin's Spirit – Nerfed]
Spirit Modifier now grants 35% Holy Spell Power (was 100%)
[Vampire's Spirit – Nerfed]
Spirit Modifier now grants 35% Blood Spell Power (was 100%)
Version 0.8.5
- Gave each Spirit its own unique texture to improve visual identity. (FINALLY, YAY!🎇) Fixed a bug where Wizard’s Spirit still applied cooldown even player's mana is not enough to activate the ability.
🔻 Balance Changes
[Assassin’s Spirit – Nerfed]
Ability now grants +300% Attack Damage (was 400%) Added a negative Spirit Modifier : 30% decreased Armor [Wizard’s Spirit – Nerfed]
Ability now grants +50% Spell Power (was 100%) Passive Spell Power bonus reduced to +25% (was 50%)
Version 0.8.0 - Cowboy's Sprit
- Added new Spirit for Ranged style : Cowboy's Spirit, featuring a reactive QTE-based ability. (see Gallery for details)
- Introduced a new attribute : Projectile Critical Chance The chance that any damage you deal with projectile will be a critical hit, dealing extra damage based on your Crit Damage from Apothic Attributes mod.
- Reworked Spirit ability cooldown system : now uses a status effect called Active Ability Cooldown. Players must wait for the effect to expire before using a Spirit ability again.
- Improved Spirit tooltips for better readability. Added new config options : players can now toggle whether a Spirit is obtainable from Mystic Relic.
- Fixed various bugs.
- Optimized overall performance.
- Iron's Spells 'n Spellbooks is now an optional mod for players who prefer not to include it in. Wizard's Spirit will be disabled if Iron's Spell is not present.
Version 0.7.5
- Hides items and blocks with no standalone purpose from the creative tab and JEI to keep things cleaner. This can be toggled in the config file. It's meant for use with my modpack, leave the setting alone.
Version 0.7.0 - Assassin's Spirit reworked and Butcher's Spirit
- Reworked Assassin's Spirit ability (see Gallery for details)
- Added new spirit : Butcher's Spirit (see Gallery for details)
- Introduced a new effect : Fractured, used by Butcher's Spirit
- Bug fixes and improvements
Version 0.7.0 - Assassin's Spirit reworked and Butcher's Spirit
- Reworked Assassin's Spirit ability (see Gallery for details)
- Added new spirit : Butcher's Spirit (see Gallery for details)
- Introduced a new effect : Fractured, used by Butcher's Spirit
- Bug fixes and improvements
Version 0.6.0 - Wizard's Spirit
- Wizard's Spirit is now fully functional.
- Added a keybinding for Wizard's Spirit Ability, customizable in the Controls settings.
- Added a config file to allow disabling the Mystic Spirit Relic from loot chest generation.
Version 0.5 - Mystic Spirit Relic
- Added a new item: Mystic Spirit Relic This item can rarely be found in structure loot chests throughout the world and grants a random spirit upon use.
- Overhauled the texture of Vampire's Spirit (textures for other spirits coming soon)
- Added Wizard's Spirit (still a WIP and currently unobtainable)
Version 0.4.0 - Introduces a new curio slot and 5 new curio items
- Added a new Curio slot : Spirit slot
- Added 5 new Curio items : Warrior's Spirit, Berserker's Spirit, Assassin's Spirit, Vampire's Spirit, and Paladin's Spirit
- A mechanic where unequipping a spirit applies debuffs and triggers a short cooldown before it can be re-equipped.
- Spirit textures are still rough 0/10. Will update them later if possible (I'm bad at textures bruh)
- Added Ancient Coin Fragment, which can be combined into an Ancient Coin
- Renamed Essence of Ascension to Empowered Orb
- Tweaked Awakened Soul texture color tone (but honestly, it's not really better)
- Removed Sapphire and Sapphire Block (they were test items and are now gone)