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  • Despite the previous update's changes, carts could sometimes noticeably stutter due to a velocity tracking bug that is now fixed
  • Mod no longer crashes with Sodium
  • Options for track render distance and track resolution
  • Reuse cubic spline interpolation for client side position tracking of minecarts on rails, instead of vanilla linear interpolation
  • Content added by the mod can be crafted and used properly in survival
  • Track ties and their neighbors behave properly when destroyed
  • Items have hint tooltips for how to use them, with track items displaying when they have a link to a track tie block
  • Minecarts no longer stop or stutter when moving from one track segment to another
  • Mod config system with option to disable camera rotation following the rotation of the track (/splinecartc config ...)
  • Cart velocity no longer stutters or feels uneven along track segments, and appropriately responds to slopes (true physics have not been added and will likely not be added during ModFest)
  • Riders are positioned correctly within minecarts during inversions and banks
  • Riders will not suffocate in supporting blocks when riding along an inverted or sideways track
  • Adventure mode players can no longer modify tracks or ties
  • Riders will no longer experience fall damage when their minecart leaves a Splinecart track
  • Carts should maintain a more appropriate orientation as they move along tracks
  • Tracks should not appear as distorted as they used to sometimes do
  • Added compatibility with Customizable Carts (other ModFest: Carnival mod) via splinecart:carts entity type tag

Welcome to Splinecart


Project members

FoundationGames

Member


Technical information

License
MIT
Client side
required
Server side
required
Project ID