1.0.7-1.21
on Jun 20, 20241.0.7-1.20.1
on Jun 20, 2024[1.0.7] 2024-06-20
Fixed
Disable stamina for Creative and Spectator game modes.
1.0.6-1.21
on Jun 20, 20241.0.6-1.20.1
on Jun 20, 2024[1.0.6] 2024-06-19
Fixed
Players no longer make breathing noises when winded underwater.
1.0.5-1.21
on Jun 19, 20241.0.5-1.20.1
on Jun 19, 2024[1.0.5] 2024-06-19
Changed
- Added configurable stamina depletion for climbing.
- Added somewhat upsetting sounds when the player is winded.
1.0.4-1.20.1
on Jun 18, 20241.0.4-1.21
on Jun 18, 2024[1.0.4] 2024-06-18
Changed
- Moved most of the player stamina code back to the server side, because apparently I have no idea what I'm doing.
Fixed
- Slowness from exhaustion works again.
1.0.3-1.20.1
on Jun 17, 20241.0.3-1.21
on Jun 17, 2024[1.0.3] 2024-06-16
Changed
- Rearranged the guts of all of the mixins for sanity
Fixed
- Now all stamina attribute updates are in the ClientPlayerEntity, which fixes some issues where the server and the client got out of sync because they were both updating the attribute. Oops.
1.0.2-1.21
on Jun 16, 20241.0.2-1.20.1
on Jun 16, 2024[1.0.2] 2024-06-16
Changed
Refactored to do stamina updates in PlayerEntity.tick() instead of endWorldTick.
1.0.1-1.21
on Jun 16, 20241.0.1-1.20.1
on Jun 16, 2024[1.0.1] 2024-06-15
Fixed
- Fixed recoverWhileWalking config not working.
Changed
- Renamed references to stamina bar "height" and "length" to "long side" and "short side" since it can be oriented two ways.
1.0.0
on Jun 15, 2024Initial release.