🛠 FIXES
Fixed crash when holding rod and dying with keep inventory turned on (lol)
🛠 FIXES
- fixed yet another crash, this time specific to when serene seasons is installed after v1.3.3
✅ NEW STUFF
- Added Ecliptic Seasons Support! It uses the same names as Serene Seasons for better compatibility so no changes to the fish jsons are needed.
- Added Seasons names translations to abstract from Serene Seasons' names

✅ NEW STUFF
- Added Ecliptic Seasons Support! It uses the same names as Serene Seasons for better compatibility so no changes to the fish jsons are needed.
- Added Seasons names translations to abstract from Serene Seasons' names

🛠 FIXES
- Fixed server crash when player fishing disconnects without reeling in (oopsie daisy)
🛠 FIXES
- Fixed trophies crashing on server when they had null data (for real this time)
Also added a very secret new block (spoilers for v1.4)
#v1.3.1
✅ NEW STUFF
- Added Server Config file setting to skip minigame for every fish
- Changed Twine crafting recipe to not require an enderpearl anyore

🛠 FIXES
- Fixed seasons restrictions not working properly
#v1.3
✅ NEW STUFF
Serene Seasons Compatibility!
- When Serene Seasons is installed, some fishes will automagically be restricted by Season! This applies to every fish supported by Starcatcher (as of v1.3: tide, aquaculture, fish of thieves, nether depths upgrade)
Nether Depths Upgrade Compatibility!
- All of Nether Depths Upgrade's fishes have been added as fishable entries to Starcatcher. Nether Depths Upgrade's has not been edited or changed in any way.
Others
- Improved compatibility with currently supported mods, adding the new difficulties, adjusting existing rarities and restrictions, and adding custom size and weight properties to every fish
🛠 FIXES
- Fixed "Mod Name" sorting not working (oops)
- Fixed client-side crash on servers when breaking placed trophies (oops x2)
- Fixed trophy model's black borders (oops x3)
- Some very minimal optimization of emi's screen which no one will ever notice (not an oops)
✅ NEW STUFF
- Added Server Config file setting to skip minigame for every fish
- Changed Twine crafting recipe to not require an enderpearl anyore

🛠 FIXES
- Fixed seasons restrictions not working properly
🛠 FIXES
- Fixed server not saving fishes, trophies and secrets caught when the player dies
- Fixed client not remembering fishes, trophies and secrets caught until relogging after dying
- Fixed Notifications not showing for the first time you open the guide book after dying
- Fixed Secrets and Extras being fished with empty names
- Fixed trophy blocks obtained from creative dropping as "Missingno Trophy" when destroyed
- Fixed the amount of hate for NBTs, 1.20.1, and forge capabilities being too low (someone please set me free)
🛠 FIXES
- Fixed a crash when trying to read a secret note obtained from creative mode
✅ NEW STUFF
Serene Seasons Compatibility!
- When Serene Seasons is installed, some fishes will automagically be restricted by Season! This applies to every fish supported by Starcatcher (as of v1.3: tide, aquaculture, fish of thieves, nether depths upgrade)
Nether Depths Upgrade Compatibility!
- All of Nether Depths Upgrade's fishes have been added as fishable entries to Starcatcher. Nether Depths Upgrade's has not been edited or changed in any way.
Others
- Improved compatibility with currently supported mods, adding the new difficulties, adjusting existing rarities and restrictions, and adding custom size and weight properties to every fish
🛠 FIXES
- Fixed "Mod Name" sorting not working (oops)
- Fixed client-side crash on servers when breaking placed trophies (oops x2)
- Fixed trophy model's black borders (oops x3)
- Some very minimal optimization of emi's screen which no one will ever notice (not an oops)
🛠 FIXES
- Fixed custom trophies without a name being fished as "Missingno Trophy"
✅ NEW STUFF
Trophy Models!
- You can now place your trophies down to display and make your friends jellyous of how cool of an angler you are

Others
- Added EMI Integration!

- Added a sorting feature to the guide

🛠 FIXES
- Fixed some of the trophies not being possible with stand-alone Starcatcher (unique fishes requirement too high)
✅ NEW STUFF
Trophy Models!
- You can now place your trophies down to display and make your friends jealous of how cool of an angler you are

Others
- Added EMI Integration!

- Added a sorting feature to the guide

🛠 FIXES
- Fixed some of the trophies not being possible with stand-alone Starcatcher (unique fishes requirement too high)
🛠 FIXES
- Fixed a forge specific bug where the marker would slowly offset from the pointer the longer the minigame went on (blame mojang for their weird partialTick math)
✅ NEW STUFF
- book now plays sound on open
- added splash sound when fish bites similar to vanilla
🛠 FIXES
- fixed anchoring of guide book titles
- fixed "new fish" icon rendering above hover tooltips
- removed prints spamming console (oops)
v1.1 changes:
- book now plays sound on open
- fixed anchoring of guide book titles
- added splash sound when fish bites similar to vanilla
- fixed "new fish" icon rendering above hover tooltips
- removed prints spamming console (oops)
✅ NEW STUFF
New Book Textures!
- The book textures has been reworked featuring much pretty visuals! Dev-resourcepack to come in the future (maybe)
New Difficulties!
Added Vanishing sweet-spots
- Vanishing sweet-spots will appear once and vanish slowly until they are invisible (still hittable though!)
- Vanishing rate is based on fish rarity
- Vanished sweet-spots will reappear if you miss
Added Moving sweet-spots
- Moving sweet-spots will move the opposite way of your pointer
- Move speed is based on the fishe's rarity
Adjusted a lot of fishes to use these new difficulties, so each fish is more unique
New Hooks and Bobbers!
To go along with the new difficulties, there are hooks and bobbers to adjust them
- Added Clear Bobber, making vanishing rate slower
- Added Heavy Hook, making moving sweet-spots slower
- Added Kimbe bobber, which criticizes you for missing
- Added Stabilizing Hook, preventing the pointer from flipping during the minigame
Size and Weight are here!
Fishes now have size and weight
- Added size and weight unique to each fish, all data-driven of course!
- Size and Weight will display in the action bar when a new fish is caught, and when hovering the fish. Fish with different size/weights will not stack when shift clicking, but manually stacking them on each other will remove the data from both fishes and stack them
- Your biggest and fattest catch are stored in the book!
- Leaderboard to come in the future (maybe)
Settings Screen!
- The book now features a settings screen where you can practice the minigame and adjust different settings
- You may pick which Unit is used to display size and weight (metric, imperial and extra fun ones)
- You may adjust the hit offset to help if you're playing on a high input delay setup
Fish Descriptions!
Every fish now has a custom, hand-written (no chat-gpt!) description! Every. Single. One.
Texture & Particles Changes
- Added new tank textures! They will now change when fishing in caves and in Lava. More to come!
- Added particles to lava fishing so it doesnt use the water ones
- Added "show particle" server config, so servers can decide if the [!] particle should show when fishing
- Adjusted all fish and item textures to not have a solid black border! (Thank you Nikdo!)
Others
- Added more tag support for fishes for better integration with mods like Farmer's Delight!
- Added 2 new fishes, Quarrish and Voidbiter, the latter being extremely hard to catch, for true completionists only!
- Added Shiny hook garanteed drops at 15 total fishes caught
- There is now a marker when you miss a sweet-spot to aid in understanding why you missed
🛠 FIXES
- Fixed fish dup bug (thank you Swedz!)
- Removed curated loot, not needed anymore as the Shiny Hook acts as a way to force treasures
- Fixed Revoke All Fishes using the wrong texture
- Fixed typo in hollowbelly darter
- Fixed treasure's sweet-spots lingering after completing treasure
- Guide book can now be opened while fishing (and other interactions too!)
- Mossy hook now uses moving and vanishing minigame modifiers
- Fixed average and fastest sometimes displaying the wrong numbers
✅ NEW STUFF
New Book Textures!
- The book textures has been reworked featuring much pretty visuals! Dev-resourcepack to come in the future (maybe)
New Difficulties!
Added Vanishing sweet-spots
- Vanishing sweet-spots will appear once and vanish slowly until they are invisible (still hittable though!)
- Vanishing rate is based on fish rarity
- Vanished sweet-spots will reappear if you miss
Added Moving sweet-spots
- Moving sweet-spots will move the opposite way of your pointer
- Move speed is based on the fishe's rarity
Adjusted a lot of fishes to use these new difficulties, so each fish is more unique
New Hooks and Bobbers!
To go along with the new difficulties, there are hooks and bobbers to adjust them
- Added Clear Bobber, making vanishing rate slower
- Added Heavy Hook, making moving sweet-spots slower
- Added Kimbe bobber, which criticizes you for missing
- Added Stabilizing Hook, preventing the pointer from flipping during the minigame
Size and Weight are here!
Fishes now have size and weight
- Added size and weight unique to each fish, all data-driven of course!
- Size and Weight will display in the action bar when a new fish is caught, and when hovering the fish. Fish with different size/weights will not stack when shift clicking, but manually stacking them on each other will remove the data from both fishes and stack them
- Your biggest and fattest catch are stored in the book!
- Leaderboard to come in the future (maybe)
Settings Screen!
- The book now features a settings screen where you can practice the minigame and adjust different settings
- You may pick which Unit is used to display size and weight (metric, imperial and extra fun ones)
- You may adjust the hit offset to help if you're playing on a high input delay setup
Fish Descriptions!
Every fish now has a custom, hand-written (no chat-gpt!) description! Every. Single. One.
Texture & Particles Changes
- Added new tank textures! They will now change when fishing in caves and in Lava. More to come!
- Added particles to lava fishing so it doesnt use the water ones
- Added "show particle" server config, so servers can decide if the [!] particle should show when fishing
- Adjusted all fish and item textures to not have a solid black border! (Thank you Nikdo!)
Others
- Added more tag support for fishes for better integration with mods like Farmer's Delight!
- Added 2 new fishes, Quarrish and Voidbiter, the latter being extremely hard to catch, for true completionists only!
- Added Shiny hook garanteed drops at 15 total fishes caught
- There is now a marker when you miss a sweet-spot to aid in understanding why you missed
🛠 FIXES
- Fixed fish dup bug (thank you Swedz!)
- Removed curated loot, not needed anymore as the Shiny Hook acts as a way to force treasures
- Fixed Revoke All Fishes using the wrong texture
- Fixed typo in hollowbelly darter
- Fixed treasure's sweet-spots lingering after completing treasure
- Guide book can now be opened while fishing (and other interactions too!)
- Mossy hook now uses moving and vanishing minigame modifiers
- Fixed average and fastest sometimes displaying the wrong numbers
✅ NEW STUFF
Settings!
The secrets tab in the guide's index has been replaced with a settings button instead!
You can now adjust the GUI scale specifically for the fishing minigame, and also set an hit-offset to help those playing on higher input lag.
You can also use this to practice the minigame I suppose.
🛠 FIXES
- Fixed Creeper bobber not spawning creepers with the correct conditions
- Fixed Impatient Bobber not actually doing anything :) It now reduces the time to bite quite considerably
🛠 FIXES
- Fixed an incorrect base_chance value being used for the Aurora fish.
- Improved biomes and biomes blacklist hover tooltips
- Fixed fishes overflowing out of the fish tracker UI



