THIS IS A BETA TEST
First off, this update DOES NOT offer any new HUD, it only offer some new QoL that could be helpful! Thank you for using my mod and I hope you will like it!
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Added Selection Box to Edit HUD Screen, you can now select multiple HUDs in this screen
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With that also comes GROUPING Feature, where you can group selected HUDs onto one new HUD.
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For that reason, I've Removed STATIC width entirely, now every HUD is compact and it's length is dependent to the information length (This removes the GAPS in Coordinate HUD, FPS HUD, and such)
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This also means that I've Removed childable HUDs, (Coordinate, Armor, Status Effect are Childable HUD), they are now splitted up to individual, this will make it easier for us to modify them in the Edit HUD Screen (But hell in configuration screen).
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Added (Add / Subtract) Width / Height on Condition, ever get tired of the Boss bar getting in the way of the hud? yeah same, this feature allow you to "avoid" them.
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Added Fractional HUD Scaling, some HUD may be too small on one scale but on the next scale it's too large, why not in the middle? The scaling is now fraction based and not integer based, allowing for scaling like 1.5, 3.5 etc.
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Added Post Load Validation to handle changed configs, this removes the need to delete your old configuration files, although not perfect, but it does the job most of the time.
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You do not need to install mod menu now, you can access the configuration screen directly from Edit HUD Screen.
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Fixed Biome Icon Color being mixed with Text Color, although shouldn't.
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Fixed Targeted Crosshair crashes on some entities
Please Report any BUGS or UNINTUITIVE FEATURES on Github or Discord!
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Edit HUD Screen! Implemented HUD Edit Screen where you can drag the HUD around to your liking!
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You can only open this screen inside a world! press RIGHT_SHIFT KEY to open the Screen!
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Localized Biome Name, Now the biome name will be displayed with the used language.
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Moved HUD rendering system into outside hotbar rendering system.
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(1.20.1 and 1.21.1) Added an option to whether Batch the HUD with immediatelyfast both in game and edit hud screen.
Please report any bug on Github! or Discord!
THIS IS A BETA TEST! RUN THIS ON A FRESH INSTANCE!
- Edit HUD Screen! Implemented HUD Edit Screen where you can drag the HUD around to your liking!
- You can only open this screen inside a world! press RIGHT_SHIFT KEY to open the Screen!
Please report any bug on Github! or Discord! Older version won't be ported until the implementation is SAFE!
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Targeted Crosshair HUD (Similar to JADE, WTHIT however without any functionalities except for names). Shows entity / block name and their mod originality name.
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Optional Durability HUD Using Item icon instead of HUD Icon (But VERY LARGE HUD).
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Performance Improvement.
Report any bug on github / discord.
REMOVE YOUR OLD CONFIGURATION FILES BECAUSE THE CONFIG HAS CHANGED ALOT, NOT DOING SO MAY RESULT IN CRASHES.
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Huge Code Refactor
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New HUD: Day Counter, and Status Effect HUD (See image below)
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New Conditional Setting: You can modify the HUD based on a given conditions (ex: when Boss Bar is Shown). This allow you to either completely disable the rendering or just move the HUD away when a condition is met.
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Option to use number Durability instead of bars.
Testing has been done but does not cover most areas. So do please report any silly occurences on Github.