- Now compatable with Minecraft 1.21.4
Added villagerConversionPercent gamerule
Version bump to 1.20.2
Version bump to 1.20.1
1.1.1
- Version bump to 1.20
Version 1.1.1
Bugfixes
- Fixed a bug where translation strings for gamerules were not being shown properly
Version 1.1.0
Additions
- Added
maxPlayerThrownItemAgegamerule. Controls number of ticks until items thrown on the by players (using theQkey by default) despawn (default: 6000)
Changes
- Renamed gamerule
itemDespawnAgetomaxItemAge - Renamed gamerule
deathItemDespawnAgetomaxPlayerDeathItemAge
Technical Changes
- Negative value despawn prevention is now implemented by setting the
itemAgein theItemEntityto the minimum signed 16-bit integer limit (-32768), taking advantage of vanilla behavior
Version 1.0.0
- Added
itemDespawnAgegamerule. Controls number of ticks until items on the ground despawn (default: 6000) - Added
deathItemDespawnAgegamerule. Controls number of ticks until items dropped by players upon death despawn (default: 6000) - Negative values for either gamerule cause items in the category to never despawn


