[Neoforge 1.21] Stellaris 1.3.8
on Apr 5, 2025[Fabric 1.21] Stellaris 1.3.8
on Apr 5, 20251.3.7 changelog
Changes
- Update Sky Aesthetics to 1.6.1 (fix console spam)
Fix
- Fix moon biome tag
[Neoforge 1.21] Stellaris 1.3.7
on Mar 26, 2025[Fabric 1.21] Stellaris 1.3.7
on Mar 26, 20251.3.7 changelog
Changes
- Update Sky Aesthetics to 1.6.0
Fix
- Fix stats registry in a better way
- Fix gravity unit on the planet selection screen
[Neoforge 1.21] Stellaris 1.3.6
on Mar 20, 2025[Fabric 1.21] Stellaris 1.3.6
on Mar 20, 20251.3.6 changelog
Fix
- Less bad planet Screen movement
- Fix crash on neoforge startup
[Neoforge 1.21] Stellaris 1.3.3
on Mar 12, 2025[Fabric 1.21] Stellaris 1.3.3
on Mar 12, 20251.3.3 changelog
Additions
- Add missing recipe for cable and pipe
Changes
- Updated Sky Aesthetics (1.4.4 => 1.5.0)
- Change cable t1 recipe
Fix
- Fix fabric mob effect
- Fix tablet opening tooltip never reset
[Neoforge 1.21] Stellaris 1.3.2
on Mar 11, 2025[Fabric 1.21] Stellaris 1.3.2
on Mar 11, 20251.3.2 changelog
Features
- Tablet item
Changes
- Change default tablet key (T -> N)
- Oil finder no longer need energy (will be reintroduced later)
Fixes
- Fix wrong recipes was used for some JEI/REI recipe displays
- Fix text being cropped in the tablet
- Fix energy distribution
- Fix fluid distribution
- Fix tablet info key translation
- Fix fuel refinery energy widget
- Fix architectury access widener
- Fix tablet info bar
- Fix sandstorm
- Fix cables and pipes don't loot with pickaxe
- Fix cables and pipes loot table
- Fix pipes textures
[Neoforge 1.21] Stellaris 1.3.1
on Mar 7, 2025[Fabric 1.21] Stellaris 1.3.1
on Mar 7, 20251.3.1 changelog
Fixes
- Fix wrong recipes was used for some JEI/REI recipe displays
[Neoforge 1.21] Stellaris 1.3.0
on Mar 7, 2025[Fabric 1.21] Stellaris 1.3.0
on Mar 7, 20251.3.0 changelog
Additions
- Mars storm
- Custom lightnings bolt
- Tablet
- Potentials integration for better mods compatibility
- Improve JEI/REI integration
- Add cable tier
- Add pipe tier
Changes
- Better Venus Atmosphere
- Speed up fuel refining and water separation
- Complete rewrite of the oxygen system
- Change water separator gas tank size
- Oxygen and hydrogen tank texture is now filling downward
- Oxygen and hydrogen tank can now be filled even if one tank is full
- Update almost all gui
Fixes
- Fix candle still burning in space
- Fix freeze planet selection keybinding
- Fix gauge chunk system
[Neoforge 1.21] Stellaris 1.2.7
on Mar 1, 2025[Fabric 1.21] Stellaris 1.2.7
on Mar 1, 20251.2.7 changelog
Addons features
- Added Codecs for CelestialBodies
- Method to add planet at runtime
Updated structures
- Mars Temple
- Mars Tower
- Mars Ruins
- Mercury Factory
- Mercury Mining Ship
- Mercury Volcano
- Mercury Quarry
- Mercury Lava Mines
- Moon Destroyed Spaceship
- Moon First Landing
- Moon Launchpad
- Moon Space Base
- Venus Outpost
- Venus Outpost Dungeon
- Venus Plaza
- Venus Tower
- Venus Catacombs
- Venus Crash Site
Fix
- Fixed Planetscreen Planet Nesting Bug
- Hydrogen/Radioactive fuels are not more efficient than Fuel #72
- Fuel required, and fuel consumed, are calculated differently #72
- Rocket can go negative and allows you to go to planets without enough fuel #72
- Motor can not be put back in the rocket #72
- Buckets are deleted when fuelling with Hydrogen #72
- Adding fuel can lower the amount of fuel if a big tank was removed #72
- Rocket component stores the item in some cases, and the fuel type in other cases #72
- Fix final can in a stack being deleted when consumed #73
- Fix Water Separator hydrogen tank filling with water and providing water buckets #74
- Fix Oxygen tank going to extreme negative value when used #74
- Rocket stops being Hydrogen/Radioactive once broken, saved and loaded, or taken to another planet
- Fix passengers are dropped when model is changed #76
- Fix fuel Type can reset to Fuel when model is changed #76
Thanks a lot to lexiccn for his huge help, this is really appreciated!