All versions
1.0.13
Beta
Stephatea's Modular Armour 1.0.13last month 481
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Changes
Added -
- Flow Armour Trim (netherite template, as voted by discord server)
- Passive Reloading - Suits now reload installed modules if the block below them contains the associated item.
- Suit Style 7 - Inspired by the Mysterium Suit (as requested on discord)
Changed -
- Durability rework. Suits now start with 800 durability, and alloying now makes the suit more durable by adding the unbreaking enchantment to the suit. Hopefully adding more incentive to alloy suits!! Existing suits don't get enchantments.
- Alloying has also changed. Now you need to alloy suits while they're frames. This means any existing suit can't be alloyed anymore.
Fixed -
- Equipping suit no longer destroys chest armour.
- Can't equip new suit if already wearing a suit.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1b2szadu:j76trRhA"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1b2szadu:j76trRhA"
}



