Many QOL updates and minor issues fixed! There are new ways to get trial coins, some issues regarding grammar were fixed, and some QOL changes/fixes were implemented such as the crucible working on titanic mix.
Food value rebalancing stuff
MAJOR UPDATE!
- NEW TRIALS
- MAJOR TRIAL REVAMPS
- NEW STRUCTURES
- ARMOR TRIMS
- REBALANCING
- BUG FIXES
- FINAL BOSS UPDATES
- NEW TOTEMS
- NEW GEAR
- CUSTOM CRAFTING BLOCKS
- NEW ENEMIES
- MORE FOODS
- FIXED ADVANCEMENTS
- MORE WANDS
- APPLES?
First public beta for the 1.5 update!
Armor trims support for modded armors! Modded materials can be used for armor trims! Rebalancing of mobs and armors! Temporary removal of final tower (boss is still playable) Added new paintings Canned pikachu! Various rebalances of things like ore generation and some recipes
MAJOR UPDATE!
- NEW WAND SYSTEM
- SPELLBOOKS
- FINAL BOSS
- ENDGAME GEAR
- NEW STORAGE SYSTEM
HUGE UPDATE!
- HUGE NEW TEXTURES
- NEW TOTEMS
- QOL CHANGES
- NEW EQUIPMENT LIKE CRUCIBLE
- NEW BIOMES AND MOBS FOR THE TRIALS
- o Remove wandars
- o Buff magicite from ice shards
- o Portable Crucible to smelt ores, bricks, glass
- o Uncraft blaze rods - Van+
- o Increase magicite vein size
- o Buff steel tools dura/speed
- o Add advancement for killing pikachu
- o Mutton + sausage recipe for portable oven
- o Buff pistol
- o Fix haste totem t2 recipe
- o Totem of slow falling
- o Special totems dont include normie totem effects
- o Buff fireproof totem dura
- o Buff godlium axe
- o Bulk ultrite recipe
- o Buff strength totem
- o Check if strength totem t1 stays in grid
- o Nerf cheese + tortillas + shredded beef
- o Damage knife on craft
- o Nerf tacos
- o Buff steel hoe mining speed
- o Buff haste totem length + dura
- o Dragon's breath in t3 totems
I didnt upload beta2 to Modrinth, due to there not really being much progress with it, but here is beta 3! Mostly just general rebalancing of recipies, and changing biome spawn rates.
Major texture updates New gear Trial Overhauls (THIS IS A BETA! THIS IS NOT FINISHED)
Nothing really of note, some texture updates and such mostly. But, I have teamed up with someone else to help with the mod, so there will likely be more and possibly faster updates in the future! It is open source on github as well, so people can feel free to contribute!
- Added Suggestium
- Added "Idk Something" food item
- Added Cheese and Cheese Stick foods
- Added Shredded Beef
- Added Tortillas
- Added Tacos!
- Added Portable Oven
- Added craftable pork and beef
- Made beef craftable from plants
- Added Magic Carrot
- Changed dirt nugget recipe
- Added pizza and pizza slices
- Raised Steel Pickaxe mining level
- Added creation orb
- Can now craft Godlium, Magicite, and Storum
- Removed vanilla biomes in Steve Cow Land
- Added chocolate
- Added Strength Totem T1-T3
- Fixed mobs from Militaria spawning in other dimensions
- Fixed spawning issues in Militaria/Stevecow Land
- Added Steelkit and Godliumkit commands
- Removed End City spawning in Stevecow land
- Changed Militaria blocks to sandstone + plasticilia instead of sand (major lag issues lol)
First major update!
-Increased Blazed + Godlium Sword attack speed to match other swords -Added Trial Brick recipe -Moved Blazed + Godlium Gear, magicite, godlium, infinitite, blazed, and storum blocks, ores, and ingots to STMW5 Creative Tab -Added Steve Cow + Military dimensions and Trial Bricks, used for a series of harder and harder dimensions -Changed health totem t3 to only have 30 uses, instead of 100 -Made infinitite block the creative mode image for the STMW category
Just a quick patch to show I still plan on updating this! I've just been very busy with life.
-Fixed blazed sword's infinite fire aspect -Attempted to balance the dirt nugged :( -Decreased godlium axe damage -Slight change to the knife recipe
-Made godlium breakable with diamond pickaxe (it was unbreakable before...) -Increased knife attack speed -Fixed enchant issue with blazing sword
-Added dough -Added two new advancement sections, Vanilla Plus and Foods -Added fire aspect affect to blazed swords -Added recipes for name tags, xp bottles, saddles, and horse armor -Added storum ore -Added cubby cubes -Added fireproof totem -Slightly increased godlium spawn rates -Added a knife, and sausage
First release! While not near finished, it includes a lot!
-Added dirt nuggets -Added magicite -Added godlium -Added plastic -Added totems system -Added wands system -Added infinitite -Added blazed gear




