Balance Changes
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Stone Golem:
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Health reduced from 1000 → 100.
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Melee damage reduced from 20 → 16.
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XP drop increased on defeat.
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Ability changes:
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Projectile Damage reduced from 8 → 6.
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Projectile speed slightly nerfed.
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Projectile accuracy increased.
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Speed amplifier increased from 1 → 3.
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Speed duration decreased from 120 ticks → 100 ticks.
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Stone Minion:
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Health reduced from 100 → 50.
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Melee damage increased from 4 → 5.
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Hammer:
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Damage against the Stone Golem and its minions reduced from 75 → 15.
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Made the recipe easier, which you can find here.
New Features:
- Added custom sounds for the Stone Golem and its minions.
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Added new abilities to the Stone Golem, making encounters more challenging.
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New abilities:
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Projectile Attack: Fires several stone projectiles at its target.
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Speed Boost: Gains a temporary speed boost for 3 seconds.
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Minion Summon: Spawns two smaller minions with the same properties but lower health and higher speed.
- The Stone Golem cycles through these abilities every 7.5 seconds.
- Introduced the Golem’s Wand, a healing tool dropped by the Stone Golem (right-click to heal).
- Added the Hammer, a new tool that deals significantly more damage to the Stone Golem, making it easier to defeat it.
- The Stone Golem now spawns more frequently and spawns in more biomes.