New Features:
- Fixed golem collision
- Added golem repairing via wheat
- Added straw hat for golems + recipe
- Added golem delivering to a specified container
- Added golem wandering
- Updated mod logo
- Added a basic config file for players to customize the golem's behavior more
- Unimplemented configs:
- Run Speed
- Use Whitelist
- Crop Whitelist
- Unimplemented configs:
Bug Fixes:
- Fixed golem causing a crash trying to get nonexistent property
- Fixed golem causing a crash trying to deliver to a nonexistent container
Misc:
- Updated license
- Changed repository
- Improved golem logic
- Added new text when a golem fails to bind to a container
New Features:
- Fixed golem collision
- Added golem repairing via wheat
- Added straw hat for golems + recipe
- Added golem delivering to a specified container
- Added golem wandering
- Updated mod logo
- Added a basic config file for players to customize the golem's behavior more
- Unimplemented configs:
- Run Speed
- Use Whitelist
- Crop Whitelist
- Unimplemented configs:
Bug Fixes:
- Fixed golem causing a crash trying to get nonexistent property
- Fixed golem causing a crash trying to deliver to a nonexistent container
Misc:
- Updated license
- Changed repository
- Improved golem logic
- Added new text when a golem fails to bind to a container
Straw Golem Rewrite: Very limited functionality
- Harvesting crops
- Delivering crops
- Barrel wearing
Please let me know if there's any bugs as I continue my rewrite!
Update to 1.20.4 There is now a new way of determining if a block is stem grown, this may causes bugs!
Update to 1.20.2
Update to 1.20.2 Forge-NeoForge split
This seems to be the last chunk of major issues. Excited to bring this to newer versions of Minecraft soon! New Features:
- Golems will select their closest container at creation as their default priority container.
- Golems will go to the nearest container if they are too far away from their priority container.
- Golems now have an animation when picking up items.
- Golems can feed themselves apples (or the food item set in the configs) that they pick up (configurable, disabled by default).
Bug Fixes:
- Fixed bug where all sound would cut out after a few minutes of being around golems.
- Adjusted golem rotation to have golems face their harvest/pick up targets.
This seems to be the last chunk of major issues. Excited to bring this to newer versions of Minecraft soon! New Features:
- Golems will select their closest container at creation as their default priority container.
- Golems will go to the nearest container if they are too far away from their priority container.
- Golems now have an animation when picking up items.
- Golems can feed themselves apples (or the food item set in the configs) that they pick up (configurable, disabled by default).
Bug Fixes:
- Fixed bug where all sound would cut out after a few minutes of being around golems.
- Adjusted golem rotation to have golems face their harvest/pick up targets.
- Fabric: Fixed haybalelib not being recognized.
Quite a large update...
New Features:
- Added picking up items to golems (idea from devilsbride98)
- Added Straw Golem item pickup configurations (whether to have it enabled, default false, whether to use a whitelist, default false, whitelisted items, and item presets
Bug Fixes:
- Fixed Straw Hat rendering issues (thanks @CookyHD)
- Fixed golem double harvesting bug
- Fixed mod compatibility issue with Carry On
- Fixed golem not holding items correctly
- Fixed/Adjusted golem block holding
- Fixed golem animations
- (Fabric) Fixed farmers delight compatibility
- (Fabric) Fixed HaybaleLib not being marked as dependency
Minor Details:
- Requires Haybale version 1.0.2 or greater!
- Changed Haybale-Ported's modid to haybalelib from tlib (apologies for any confusion!)
- Slightly adjusted golem animations
- Included Geckolib as a dependency



