I rewrote like everything in this update, lol. MAKE SURE to update multimeter, and to have the latest subtick on the client AND server.
- Removed per-dimension tick freeze.
- Fixed all versions above 1.17 not processing tile ticks correctly (lmao i don't know how i didn't notice that one sooner)
- Added a HUD to display where you are in the tick phase order.
- Redid all the packets.
- Fixed block event step not stepping depths correctly.
- Fixed scheduled tick step not stepping priorities correctly.
- Updated fabric.
Changes
- Fixed "tick step 0" not working
Version Requirements
Minecraft | Fabric Carpet |
---|---|
1.17.1 | >= 1.4.57 |
1.18.2 | >= 1.4.69 |
1.19.3 | >= 1.4.96 |
1.19.4 | >= 1.4.100 |
1.20.1 | >= 1.4.102 |
Important
If you use g4mespeed, make sure to update it!
Changes
- Updated to 1.20.1
- Fixed bug where it overwrote some tick commands from TIS carpet (/tick warp status)
- Switched all text feedback to translatable text
- Fixed crash with g4mespeed in singleplayer
- Fixed bug where you could get into a broken state when queueStepping into an update suppressor
Important
If you use g4mespeed, make sure to update it! The latest version IS NOT ON CURSEFORGE! You need to get it from g4mesoft's maven: https://maven.g4mesoft.com/#/releases/com/g4mesoft/g4mespeed/1.4.0-mc1.19.3
Changes
- Updated to 1.20.1
- Fixed bug where it overwrote some tick commands from TIS carpet (/tick warp status)
- Switched all text feedback to translatable text
- Fixed crash with g4mespeed in singleplayer
- Fixed bug where you could get into a broken state when queueStepping into an update suppressor
Important
If you use g4mespeed, make sure to update it!
Changes
- Updated to 1.20.1
- Fixed bug where it overwrote some tick commands from TIS carpet (
/tick warp status
) - Switched all text feedback to translatable text
- Fixed crash with g4mespeed in singleplayer
- Fixed bug where you could get into a broken state when queueStepping into an update suppressor