Tags
Creators
Details
0.0.6-1.21.1
Compatibility
Required content
Changes
Added
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Solarblight Expanse Biome
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A new desolate wasteland biome featuring:
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Emberpine Trees – naturally generating with a full wood set (logs, planks, stairs, slabs, doors, fences, etc.).
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Solar Pillar Structures – ruined pillars containing loot chests.
- Loot includes unique Swimwear armor pieces (Bikini Top and Swim Trunks).
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Scorched Husk – a new husk variant that can inflict True Fire on attack.
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ℹ️ This biome provides new building materials, loot, and mob challenges.
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Tools & Enchantments
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Reinforced Hammers – upgraded hammer variants crafted with Smithing Templates.
- Mine a 5×5 area (vs. the 3×3 of normal hammers).
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New Hammer Enchantments:
- Widening – increases mining radius.
- Depth – increases vertical mining depth.
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Both normal and reinforced hammers are now enchantable.
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Paxels are also now enchantable.
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Chilling Effect
- Added a new Chilling status effect with a craftable potion variant.
Changed
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Ore Generation Overhaul
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Sunstone, Sapphire, and Malachite no longer generate underground.
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They now only spawn on rock formations within their respective biomes:
- Malachite → Venomous Fen biome
- Sapphire → Crystalfrost Vale biome
- Sunstone → Shattergrove biome
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⚠️ In existing worlds, previously generated chunks will still contain the old underground ore spawns.
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Fixed
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Worldgen & Enchantments
- Shattergrove rock formations now correctly spawn Sunstone instead of Sapphire.
- Hammer enchantments (Widening & Depth) now work properly and apply their effects as intended.
See the wiki for more in-depth explanations.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NlqncgtT:QoO2IfUH"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NlqncgtT:QoO2IfUH"
}

